Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: orxonox.OLD/branches/atmospheric_engine/src/lib/graphics/effects/snow_effect.cc @ 7679

Last change on this file since 7679 was 7652, checked in by amaechler, 19 years ago

branches/atmosphere_engine: cosmetics2

File size: 3.8 KB
Line 
1/*
2        orxonox - the future of 3D-vertical-scrollers
3
4        Copyright (C) 2004 orx
5
6        This program is free software; you can redistribute it and/or modify
7        it under the terms of the GNU General Public License as published by
8        the Free Software Foundation; either version 2, or (at your option)
9        any later version.
10
11### File Specific:
12        main-programmer: hdavid, amaechler
13*/
14
15#include "snow_effect.h"
16
17#include "util/loading/load_param.h"
18#include "util/loading/factory.h"
19
20#include "glincl.h"
21#include "debug.h"
22
23#include "p_node.h"
24#include "state.h"
25#include "sprite_particles.h"
26#include "plane_emitter.h"
27#include "shell_command.h"
28
29#include "parser/tinyxml/tinyxml.h"
30
31SHELL_COMMAND(activate, SnowEffect, activateSnow);
32SHELL_COMMAND(deactivate, SnowEffect, deactivateSnow);
33
34using namespace std;
35
36CREATE_FACTORY(SnowEffect, CL_SNOW_EFFECT);
37
38SnowEffect::SnowEffect(const TiXmlElement* root)
39{
40        this->setClassID(CL_SNOW_EFFECT, "SnowEffect");
41
42        this->init();
43
44        if (root != NULL)
45                this->loadParams(root);
46
47        this->activate();
48}
49
50
51SnowEffect::~SnowEffect()
52{
53        this->deactivate();
54}
55
56SpriteParticles* SnowEffect::snowParticles = NULL;
57
58void SnowEffect::loadParams(const TiXmlElement* root)
59{
60        WeatherEffect::loadParams(root);
61
62        LoadParam(root, "numParticles", this, SnowEffect, numParticles);
63        LoadParam(root, "materialTexture", this, SnowEffect, materialTexture);
64        LoadParam(root, "lifeSpans", this, SnowEffect, lifeSpan);
65        LoadParam(root, "radius", this, SnowEffect, radius);
66        LoadParam(root, "mass", this, SnowEffect, mass);
67        LoadParam(root, "emissionRate", this, SnowEffect, emissionRate);
68        LoadParam(root, "emissionVelocity", this, SnowEffect, emissionVelocity);
69        LoadParam(root, "spread", this, SnowEffect, spread);
70        LoadParam(root, "size", this, SnowEffect, size);
71        LoadParam(root, "coord", this, SnowEffect, coord);
72}
73
74bool SnowEffect::init()
75{
76        this->emitter = new PlaneEmitter();
77
78        // Default values
79        particles = 10000;
80        texture = "maps/snow_flake_01_32x32.png";
81        life = 8;
82        randomLife = 2;
83        snowRadius = 3.5;
84        randomRadius = 1;
85        snowMass = 1.0;
86        randomMass = 0.3;
87        rate = 900;
88        velocity = -100;
89        randomVelocity = 5;
90        angle = 0;
91        randomAngle = 0.3;
92        alpha = 0.5;
93        snowSize = Vector2D(1200, 1200);
94        snowCoord = Vector(100, 600, 200);
95
96        activated = false;
97}
98
99bool SnowEffect::activate()
100{
101        PRINTF(0)("Activating SnowEffect\n");
102        activated = true;
103
104        SnowEffect::snowParticles = new SpriteParticles(particles);
105        SnowEffect::snowParticles->setName("SnowEffectTrailParticles");
106        SnowEffect::snowParticles->setMaterialTexture(texture);
107        SnowEffect::snowParticles->setLifeSpan(life, randomLife);
108        SnowEffect::snowParticles->setRadius(0.0, snowRadius, randomRadius);
109        SnowEffect::snowParticles->setRadius(0.2, snowRadius, randomRadius);
110        SnowEffect::snowParticles->setRadius(1.0, snowRadius, randomRadius);
111        SnowEffect::snowParticles->setMass(0, snowMass, randomMass);
112        SnowEffect::snowParticles->setColor(0,1, 1, 1, alpha);
113        SnowEffect::snowParticles->setColor(.5, .6, .6, .6, alpha/2);
114        SnowEffect::snowParticles->setColor(1, .0, .0, .0, .0);
115
116        this->emitter->setSystem(SnowEffect::snowParticles);
117
118// this->updateNode(0);
119        this->emitter->setRelCoor(snowCoord);
120        this->emitter->setEmissionRate(rate);
121        this->emitter->setEmissionVelocity(velocity, randomVelocity);
122        this->emitter->setSpread(angle, randomAngle);
123        this->emitter->setSize(snowSize);
124}
125
126
127bool SnowEffect::deactivate()
128{
129        PRINTF(0)("Deactivating SnowEffect\n");
130        activated = false;
131
132        this->emitter->setSystem(NULL);
133}
134
135void SnowEffect::activateSnow()
136{
137        this->activate();
138}
139
140void SnowEffect::deactivateSnow()
141{
142        this->deactivate();
143}
144
145void SnowEffect::draw() const
146{
147}
148
149void SnowEffect::tick(float dt)
150{
151        float distance = (State::getCameraNode()->getAbsCoor() - snowCoord).len();
152        if( activated && ( distance > 0.6*snowSize.x || distance > 0.6*snowSize.y) )
153                this->deactivate();
154        if( !activated && ( distance < 0.6*snowSize.x || distance < 0.6*snowSize.y ))
155                this->activate();
156}
157
Note: See TracBrowser for help on using the repository browser.