1 | /* |
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2 | orxonox - the future of 3D-vertical-scrollers |
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3 | |
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4 | Copyright (C) 2004 orx |
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5 | |
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6 | This program is free software; you can redistribute it and/or modify |
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7 | it under the terms of the GNU General Public License as published by |
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8 | the Free Software Foundation; either version 2, or (at your option) |
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9 | any later version. |
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10 | |
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11 | ### File Specific: |
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12 | main-programmer: hdavid, amaechler |
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13 | */ |
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14 | |
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15 | #include "volfog_effect.h" |
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16 | |
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17 | #include "util/loading/load_param.h" |
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18 | #include "util/loading/factory.h" |
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19 | |
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20 | #include "glincl.h" |
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21 | //#include "shell_command.h" |
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22 | |
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23 | #define GLX_GLXEXT_PROTOTYPES |
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24 | #include <GL/glx.h> |
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25 | |
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26 | //#include <GL/glext.h> //OpenGL Extensions |
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27 | //#include <GL/glxext.h> // GLX Extensions |
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28 | |
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29 | #ifndef GL_EXT_fog_coord |
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30 | #define GL_EXT_fog_coord 1 |
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31 | |
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32 | typedef void (APIENTRY * PFNGLFOGCOORDFEXTPROC) (GLfloat coord); |
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33 | typedef void (APIENTRY * PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord); |
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34 | typedef void (APIENTRY * PFNGLFOGCOORDDEXTPROC) (GLdouble coord); |
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35 | typedef void (APIENTRY * PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord); |
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36 | typedef void (APIENTRY * PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer); |
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37 | #endif |
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38 | |
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39 | PFNGLFOGCOORDFEXTPROC glFogCoordfEXT = 0; |
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40 | PFNGLFOGCOORDFVEXTPROC glFogCoordfvEXT = 0; |
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41 | PFNGLFOGCOORDDEXTPROC glFogCoorddEXT = 0; |
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42 | PFNGLFOGCOORDDVEXTPROC glFogCoorddvEXT = 0; |
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43 | PFNGLFOGCOORDPOINTEREXTPROC glFogCoordPointerEXT = 0; |
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44 | |
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45 | |
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46 | using namespace std; |
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47 | |
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48 | CREATE_FACTORY(VolFogEffect, CL_VOLFOG_EFFECT); |
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49 | |
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50 | VolFogEffect::VolFogEffect(const TiXmlElement* root) |
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51 | { |
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52 | this->setClassID(CL_VOLFOG_EFFECT, "VolFogEffect"); |
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53 | |
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54 | if (root != NULL) |
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55 | this->loadParams(root); |
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56 | |
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57 | // Initialize Effect |
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58 | this->init(); |
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59 | |
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60 | // Activate Effect |
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61 | this->activate(); |
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62 | } |
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63 | |
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64 | |
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65 | VolFogEffect::~VolFogEffect() |
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66 | { |
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67 | this->deactivate(); |
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68 | } |
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69 | |
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70 | void VolFogEffect::loadParams(const TiXmlElement* root) |
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71 | { |
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72 | WeatherEffect::loadParams(root); |
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73 | } |
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74 | |
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75 | bool VolFogEffect::init() |
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76 | { |
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77 | PRINTF(0)("Initalize VolFogEffect\n"); |
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78 | |
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79 | // set fog mode |
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80 | GLenum fogMode = GL_EXP2; |
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81 | |
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82 | // set fog density |
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83 | float fogDensity = 0.03f; |
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84 | |
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85 | // set fog near & far distance |
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86 | float fogStart = 0.05f; |
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87 | float fogEnd = 100.0f; |
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88 | |
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89 | // Set fog color |
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90 | float fogColor[4] = {0.0, 1.0, 0.0, 1.0}; |
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91 | |
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92 | glClearColor(fogColor[0],fogColor[1],fogColor[2],0.0f); |
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93 | glShadeModel(GL_SMOOTH); |
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94 | glEnable(GL_DEPTH_TEST); |
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95 | glEnable(GL_CULL_FACE); |
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96 | glCullFace(GL_BACK); |
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97 | |
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98 | glFogCoordfEXT = (PFNGLFOGCOORDFEXTPROC)glXGetProcAddressARB((const GLubyte*)"glFogCoordfEXT"); |
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99 | glFogCoordfvEXT = (PFNGLFOGCOORDFVEXTPROC)glXGetProcAddressARB((const GLubyte*)"glFogCoordfvEXT"); |
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100 | glFogCoorddEXT = (PFNGLFOGCOORDDEXTPROC)glXGetProcAddressARB((const GLubyte*)"glFogCoorddEXT"); |
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101 | glFogCoorddvEXT = (PFNGLFOGCOORDDVEXTPROC)glXGetProcAddressARB((const GLubyte*)"glFogCoorddvEXT"); |
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102 | glFogCoordPointerEXT = (PFNGLFOGCOORDPOINTEREXTPROC)glXGetProcAddressARB((const GLubyte*)"glFogCoordPointerEXT"); |
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103 | |
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104 | // set the fog attributes |
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105 | glFogf (GL_FOG_START, fogStart); |
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106 | glFogf (GL_FOG_END, fogEnd); |
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107 | glFogfv(GL_FOG_COLOR, fogColor); |
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108 | glFogi (GL_FOG_MODE, fogMode); |
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109 | glFogf (GL_FOG_DENSITY,fogDensity); |
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110 | glFogi (GL_FOG_COORDINATE_SOURCE_EXT,GL_FOG_COORDINATE_EXT); |
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111 | |
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112 | // enable the fog |
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113 | glEnable(GL_FOG); |
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114 | |
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115 | if (glewInit() == GLEW_OK) |
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116 | PRINTF(0)("glewInit OK\n"); |
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117 | else |
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118 | PRINTF(0)("glewInit failed\n"); |
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119 | |
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120 | if (glewGetExtension("GL_EXT_fog_coord")) |
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121 | { |
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122 | PRINTF(0)("GL_EXT_fog_coord extension found\n"); |
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123 | return true; |
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124 | } |
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125 | else |
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126 | { |
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127 | PRINTF(0)("GL_EXT_fog_coord extension NOT found\n"); |
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128 | return false; |
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129 | } |
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130 | } |
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131 | |
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132 | |
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133 | bool VolFogEffect::activate() |
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134 | { |
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135 | PRINTF(0)("Activating VolFogEffect\n"); |
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136 | } |
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137 | |
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138 | bool VolFogEffect::deactivate() |
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139 | { |
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140 | PRINTF(0)("Deactivating VolFogEffect\n"); |
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141 | } |
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142 | |
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143 | |
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144 | /** |
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145 | * draws the effect, if needed |
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146 | */ |
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147 | void VolFogEffect::draw() const |
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148 | { |
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149 | |
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150 | /* clear all pixels in colour buffer */ |
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151 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
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152 | |
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153 | /* Enable blending */ |
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154 | //glEnable(GL_BLEND); |
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155 | //glBlendFunc(GL_SRC_ALPHA, GL_DST_ALPHA); |
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156 | |
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157 | /* draw the panels */ |
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158 | glBegin(GL_QUADS); // Floor |
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159 | glFogCoordfEXT(0.0f); glVertex3f(0.0f,0.0f,0.0f); |
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160 | glFogCoordfEXT(0.0f); glVertex3f(100.0f,0.0f,0.0f); |
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161 | glFogCoordfEXT(0.0f); glVertex3f(100.0f,0.0f, 100.0f); |
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162 | glFogCoordfEXT(0.0f); glVertex3f(0.0f,0.0f, 100.0f); |
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163 | glEnd(); |
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164 | |
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165 | glBegin(GL_QUADS); // Roof |
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166 | glFogCoordfEXT(1.0f); glVertex3f(0.0f, 100.0f,0.0f); |
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167 | glFogCoordfEXT(1.0f); glVertex3f( 100.0f, 100.0f,0.0f); |
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168 | glFogCoordfEXT(1.0f); glVertex3f( 100.0f, 100.0f, 100.0f); |
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169 | glFogCoordfEXT(1.0f); glVertex3f(0.0f, 100.0f, 100.0f); |
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170 | glEnd(); |
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171 | |
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172 | glBegin(GL_QUADS); // Back Wall |
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173 | glFogCoordfEXT(0.0f); glVertex3f(0.0f,0.0f,0.0f); |
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174 | glFogCoordfEXT(0.0f); glVertex3f( 100.0f,0.0f,0.0f); |
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175 | glFogCoordfEXT(1.0f); glVertex3f( 100.0f, 100.0f,0.0f); |
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176 | glFogCoordfEXT(1.0f); glVertex3f(0.0f, 100.0f,0.0f); |
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177 | glEnd(); |
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178 | |
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179 | glBegin(GL_QUADS); // Front Wall |
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180 | glFogCoordfEXT(0.0f); glVertex3f(0.0f,0.0f,100.0f); |
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181 | glFogCoordfEXT(0.0f); glVertex3f( 100.0f,0.0f,100.0f); |
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182 | glFogCoordfEXT(1.0f); glVertex3f( 100.0f, 100.0f,100.0f); |
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183 | glFogCoordfEXT(1.0f); glVertex3f(0.0f, 100.0f,100.0f); |
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184 | glEnd(); |
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185 | |
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186 | glBegin(GL_QUADS); // Right Wall |
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187 | glFogCoordfEXT(0.0f); glVertex3f( 100.0f,0.0f, 100.0f); |
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188 | glFogCoordfEXT(1.0f); glVertex3f( 100.0f, 100.0f, 100.0f); |
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189 | glFogCoordfEXT(1.0f); glVertex3f( 100.0f, 100.0f,0.0f); |
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190 | glFogCoordfEXT(0.0f); glVertex3f( 100.0f,0.0f,0.0f); |
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191 | glEnd(); |
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192 | |
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193 | glBegin(GL_QUADS); // Left Wall |
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194 | glFogCoordfEXT(0.0f); glVertex3f(0.0f,0.0f, 100.0f); |
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195 | glFogCoordfEXT(1.0f); glVertex3f(0.0f, 100.0f, 100.0f); |
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196 | glFogCoordfEXT(1.0f); glVertex3f(0.0f, 100.0f,0.0f); |
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197 | glFogCoordfEXT(0.0f); glVertex3f(0.0f,0.0f,0.0f); |
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198 | glEnd(); |
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199 | |
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200 | /* process all buffered OpenGL commands */ |
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201 | glFlush(); |
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202 | |
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203 | } |
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204 | |
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205 | |
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206 | /** |
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207 | * ticks the effect if there is any time dependancy |
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208 | */ |
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209 | void VolFogEffect::tick(float dt) |
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210 | { |
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211 | } |
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