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source: orxonox.OLD/branches/avi_play/src/lib/math/vector.cc @ 6782

Last change on this file since 6782 was 6617, checked in by bensch, 19 years ago

trunk: split Rotation/Line/Quaternion/Plane(Rectangle) into seperate files

File size: 1.5 KB
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1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   ### File Specific:
12   main-programmer: Christian Meyer
13   co-programmer: Patrick Boenzli : Vector::scale()
14                                    Vector::abs()
15
16   Quaternion code borrowed from an Gamasutra article by Nick Bobick and Ken Shoemake
17
18   2005-06-02: Benjamin Grauer: speed up, and new Functionality to Vector (mostly inline now)
19*/
20
21#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_MATH
22
23#include "vector.h"
24#ifdef DEBUG
25  #include "debug.h"
26#else
27  #include <stdio.h>
28  #define PRINT(x) printf
29#endif
30
31using namespace std;
32
33/////////////
34/* VECTORS */
35/////////////
36/**
37 *  returns the this-vector normalized to length 1.0
38 * @todo there is some error in this function, that i could not resolve. it just does not, what it is supposed to do.
39 */
40Vector Vector::getNormalized() const
41{
42  float l = this->len();
43  if(unlikely(l == 1.0 || l == 0.0))
44    return *this;
45  else
46    return (*this / l);
47}
48
49/**
50 *  Vector is looking in the positive direction on all axes after this
51*/
52Vector Vector::abs()
53{
54  Vector v(fabs(x), fabs(y), fabs(z));
55  return v;
56}
57
58
59
60/**
61 *  Outputs the values of the Vector
62 */
63void Vector::debug() const
64{
65  PRINT(0)("x: %f; y: %f; z: %f", x, y, z);
66  PRINT(0)(" lenght: %f", len());
67  PRINT(0)("\n");
68}
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