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source: orxonox.OLD/branches/avi_play/src/lib/network/server_socket.cc @ 6675

Last change on this file since 6675 was 6139, checked in by patrick, 19 years ago

trunk: merged branche network with trunk using command: svn merge -r5999:HEAD, conflicts resolved in favor of the trunk bla

File size: 2.8 KB
Line 
1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11### File Specific:
12   main-programmer: Christoph Renner
13   co-programmer:
14*/
15
16/* this is for debug output. It just says, that all calls to PRINT() belong to the DEBUG_MODULE_NETWORK module
17   For more information refere to https://www.orxonox.net/cgi-bin/trac.cgi/wiki/DebugOutput
18*/
19#define DEBUG_MODULE_NETWORK
20
21
22/* include your own header */
23#include "server_socket.h"
24
25/* header for debug output */
26#include "debug.h"
27
28ServerSocket::ServerSocket(  )
29{
30  init();
31}
32
33ServerSocket::ServerSocket( unsigned int port )
34{
35  init();
36  listen(port);
37}
38
39/**
40 * Default destructor
41 */
42ServerSocket::~ServerSocket( )
43{
44  /* Quit SDL_net */
45  // NOTE: what if other instances of NetworkSocket running?
46  SDLNet_Quit();
47  PRINTF(5)("SDL_net shutdown\n");
48
49  _isListening = false;
50}
51
52void ServerSocket::init( )
53{
54  /* set the class id for the base object */
55  this->setClassID(CL_SERVER_SOCKET, "ServerSocket");
56
57  terminateThread = false;
58  listenSocket = NULL;
59  _isListening = false;
60
61  if(SDLNet_Init()==-1)
62  {
63    PRINTF(1)("SDLNet_Init: %s\n", SDLNet_GetError());
64    return;
65  }
66  else
67    PRINTF(5)("SDL_net initialized\n");
68
69  PRINTF(0)("ServerSocket created\n");
70}
71
72
73/**
74 * Tells the NetworkSocket to listen on a specific port for incoming connections.
75 * NetworkSocket::writeBytes(...) will have no effect until there is a valuable connection.
76 * @param port
77 */
78bool ServerSocket::listen(unsigned int port)
79{
80  PRINTF(0)("ServerSocket::listen()\n");
81  _isListening = true;
82  //check if not already connected or listening
83  if (listenSocket)
84  {
85    PRINTF(1)("ServerSocket::listen: tcpSocket!=NULL! maybe you already called listen or did not call close()!\n");
86    _isListening = false;
87    return false;
88  }
89
90  IPaddress ip;
91
92  if (SDLNet_ResolveHost(&ip, NULL, port)==-1)
93  {
94    PRINTF(1)("SDLNet_ResolveHost: %s\n", SDLNet_GetError());
95    _isListening = false;
96    return false;
97  }
98
99  listenSocket = SDLNet_TCP_Open(&ip);
100
101  if (!listenSocket)
102  {
103    PRINTF(1)("SDLNet_TCP_Open: %s\n", SDLNet_GetError());
104    _isListening = false;
105    return false;
106  }
107
108  return true;
109}
110
111
112NetworkSocket* ServerSocket::getNewSocket( )
113{
114  if ( !listenSocket )
115  {
116    PRINTF(1)("listenSocket == NULL! Maybe you forgot to call listen()\n");
117    close();
118    return NULL;
119  }
120
121  TCPsocket sock = SDLNet_TCP_Accept(listenSocket);
122
123  if ( !sock )
124  {
125    return NULL;
126  }
127  else
128  {
129    return new NetworkSocket(sock);
130  }
131}
132
133void ServerSocket::close( )
134{
135  if ( listenSocket )
136  {
137    SDLNet_TCP_Close( listenSocket );
138    listenSocket = NULL;
139  }
140
141  _isListening = false;
142}
143
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