Line | |
---|
1 | |
---|
2 | #ifndef _AI_TEAM_H |
---|
3 | #define _AI_TEAM_H |
---|
4 | |
---|
5 | #include "swarm_module.h" |
---|
6 | |
---|
7 | class AITeam{ |
---|
8 | public: |
---|
9 | ~AITeam(){} |
---|
10 | AITeam(){} |
---|
11 | std::vector<WorldEntity*>* getEnemyList(); |
---|
12 | void process(float dt); |
---|
13 | void addAI(int swarmNumber, WorldEntity* npc, float maxSpeed, float attackDistance); |
---|
14 | void removeAI(int swarmNumber, WorldEntity* npc); |
---|
15 | inline int getTeamSize(){ return swarms.size(); } |
---|
16 | inline void setEnemyList(std::vector<WorldEntity*>* enemyList){this->enemyList=enemyList;} |
---|
17 | private: |
---|
18 | std::vector<WorldEntity*>* enemyList; |
---|
19 | std::map<int,SwarmModule*> swarms; |
---|
20 | void changeSwarmModule(std::map<int,SwarmModule*>::iterator it,SwarmModule* newAI); |
---|
21 | }; |
---|
22 | |
---|
23 | #endif /* _AI_TEAM_H */ |
---|
Note: See
TracBrowser
for help on using the repository browser.