1 | /*! |
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2 | * @file object_list.h |
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3 | * @brief Definition of a dynamically allocating ClassID |
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4 | * |
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5 | */ |
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6 | |
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7 | #ifndef _OBJECT_LIST_H |
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8 | #define _OBJECT_LIST_H |
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9 | |
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10 | #include "class_id.h" |
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11 | #include <map> |
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12 | #include <list> |
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13 | #include <string> |
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14 | |
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15 | #include <cassert> |
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16 | #include <iostream> |
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17 | |
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18 | /** |
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19 | * @brief Use this macro to easily declare a Class to store its own ObjectListDeclaration |
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20 | * @param ClassName the Name of the Class. |
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21 | * @note: Using this inside of a Class means, that you loose the member: _objectList, while defining |
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22 | * two new functions objectList() and classID(). |
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23 | */ |
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24 | #define ObjectListDeclaration(ClassName) \ |
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25 | public: \ |
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26 | static inline const ObjectList<ClassName>& objectList() { return ClassName::_objectList; }; \ |
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27 | static inline const ClassID& staticClassID() { return ClassName::_objectList.identity(); }; \ |
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28 | private: \ |
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29 | static ObjectList<ClassName> _objectList |
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30 | |
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31 | /** |
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32 | * @brief Use this macro to easily define a Class to store its own ObjectListDefinition |
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33 | * @param ClassName: the Name of the Class. |
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34 | */ |
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35 | #define ObjectListDefinition(ClassName) \ |
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36 | ObjectList<ClassName> ClassName::_objectList(#ClassName) |
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37 | |
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38 | class BaseObject; |
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39 | //! The superclass that all ObjectLists follow. |
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40 | /** |
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41 | * @see template<class T> ObjectList<T> |
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42 | */ |
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43 | class ObjectListBase |
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44 | { |
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45 | public: |
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46 | /** @brief A Typedefinition for the Base-List that can be retrieved with getBaseObjectList(base_list*) */ |
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47 | typedef std::list<BaseObject*> base_list; |
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48 | /** @brief An iterator for the base_list */ |
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49 | typedef base_list::iterator base_iterator; |
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50 | //! A fast iterator Base-Class, for iterator-casting and storing. |
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51 | /** @note This Iterator is explicitely used only for storage purposes in the BaseObject */ |
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52 | class IteratorBase { }; |
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53 | |
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54 | public: |
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55 | /** @returns The Identity of the Class stored within. */ |
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56 | inline const ClassID& identity() const { return _identity; } |
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57 | /** @returns the ID of the Identity of the ObjectList */ |
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58 | inline int id() const { return _id; }; |
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59 | /** @returns The Name of the Class stored in this ObjectList */ |
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60 | inline const std::string& name() const { return _name; }; |
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61 | /** @param id The id to compare @returns true on match, false otherwise */ |
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62 | inline bool operator==(int id) const { return _id == id; }; |
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63 | /** @param id The id to compare @returns true on match, false otherwise */ |
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64 | inline bool operator==(const ClassID& id) const { return id == _id; }; |
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65 | /** @param name The name to compare @returns true on match, false otherwise */ |
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66 | inline bool operator==(const std::string& name) const { return _name == name; }; |
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67 | /** @param id The id to acquire @param name the Name to acquire @brief stores a Name and an ID in a pointer. */ |
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68 | inline void acquireID(const int*& id, const std::string*& name) const { id = &_id; name = &_name; }; |
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69 | /** @brief fills a list of Objects into a BaseObject*-List. @param list the list to fill */ |
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70 | virtual void getBaseObjectList(base_list* list) const = 0; |
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71 | |
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72 | static const ClassID& retrieveIdentity(int id); |
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73 | static const ClassID& retrieveIdentity(const std::string& name); |
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74 | |
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75 | static const ObjectListBase* const getObjectList(int classID); |
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76 | static const ObjectListBase* const getObjectList(const std::string& className); |
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77 | static const ObjectListBase* const getObjectList(const ClassID& classID); |
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78 | |
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79 | static BaseObject* getBaseObject(int classID, const std::string& objectName); |
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80 | static BaseObject* getBaseObject(const std::string& className, const std::string& objectName); |
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81 | static BaseObject* getBaseObject(const ClassID& classID, const std::string& objectName); |
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82 | |
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83 | /** @returns an Object with Name name out of this List @param name the name of the Object. */ |
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84 | virtual BaseObject* getBaseObject(const std::string& name) const = 0; |
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85 | |
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86 | static const std::list<std::string>& getClassNames(); |
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87 | |
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88 | |
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89 | static unsigned int classCount(); |
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90 | void debug(unsigned int level) const; |
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91 | static void debugAll(unsigned int level); |
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92 | |
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93 | static const std::string& IDToString(int classID); |
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94 | static int StringToID(const std::string& className); |
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95 | |
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96 | //! Only used to unsubscribe a BaseObject. (just try to make a valid iterator, stupid :)) |
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97 | virtual void unregisterObject(IteratorBase* _iterators) = 0; |
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98 | //! Only for debug purposes |
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99 | virtual bool checkIteratorInList(IteratorBase* _iterator) const = 0; |
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100 | virtual bool checkObjectInList(BaseObject* obj) const = 0; |
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101 | |
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102 | protected: |
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103 | ObjectListBase(const std::string& className); |
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104 | virtual ~ObjectListBase(); |
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105 | |
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106 | private: |
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107 | /** @brief hidden copy constructor. */ |
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108 | ObjectListBase(const ObjectListBase&) {}; |
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109 | |
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110 | static bool classIDExists(int id); |
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111 | static bool classNameExists(const std::string& className); |
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112 | |
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113 | |
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114 | protected: |
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115 | typedef std::map<int, ObjectListBase*> IDMap; //!< The Generic Map. |
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116 | typedef std::map<std::string, ObjectListBase*> NameMap; //!< The Generic Map. |
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117 | |
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118 | private: |
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119 | int _id; //!< The Unique ID of the Class. |
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120 | const std::string _name; //!< The Name of the Class. |
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121 | ClassID _identity; //!< The Identity of the Class. (equal to _id and _name) |
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122 | |
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123 | private: |
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124 | static IDMap* _classesByID; //!< A Map of all the classes in existance. |
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125 | static NameMap* _classesByName; //!< A Map of all the classes in existance. |
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126 | static std::list<std::string> _classNames; //!< A list of all the registered ClassNames. |
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127 | |
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128 | public: |
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129 | static void replaceIDMap( const std::map<std::string, int>& str2id ); |
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130 | static std::map<std::string, int>* createStrToId(); |
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131 | }; |
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132 | |
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133 | |
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134 | ///////////////////////// |
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135 | //// TEMPLATISATION ///// |
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136 | ///////////////////////// |
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137 | //! Defines a ObjectList handler for objects of type T. |
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138 | /** |
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139 | * The ObjectList is a generic way to store every object created from a Class 'T' |
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140 | * in a List. The list can be retrieved, and used constantly over iterators, |
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141 | * as with normal std::list. |
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142 | * |
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143 | * Furthermore the linkage over the single Lists is given over the Superclass ObjectListBase. |
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144 | * |
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145 | * The approach of ObjectList is an intrusive one, meaning, that each Class that wants to |
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146 | * support it must implement a Declaration and a Definition for the ObjectList, as mentioned |
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147 | * in the next statement: |
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148 | * |
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149 | * To define a Class with a ObjectList, you have to: |
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150 | * 1. Include 'ObjectListDeclaration(T);' in its Declaration (at the beginning) |
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151 | * 2. Include 'ObjectListDefinition(T);' in some Definition file (cc-file) |
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152 | * 3. In the constructor add 'registerObject(this, objectList);' |
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153 | * |
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154 | * @note The Class must define the compare with const std::string& operator for this to work. |
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155 | * The operator==(const std::string& name) should compare the object's name with name. |
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156 | * |
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157 | * |
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158 | * |
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159 | * Limitations: |
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160 | * ObjectList cannot be used with other Factory style Classes, if the class is also a BaseObject, |
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161 | * and not loaded before the ObjectList. |
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162 | * |
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163 | * example: Iterating: Iteration is made easy, and fast as follows: |
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164 | * for (ObjectList<PlayerStats>::const_iterator it = PlayerStats::objectList().begin(); |
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165 | * it != PlayerStats::objectList().end(); |
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166 | * ++it) |
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167 | * { |
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168 | * (*it)->dosomething |
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169 | * } |
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170 | * |
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171 | * example: Find an Object: |
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172 | * Playable* playable = Playable::objectList("orxonox-super-rocket-fighter"); // searches an Object By its name. |
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173 | * |
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174 | */ |
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175 | template<class T> |
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176 | class ObjectList : public ObjectListBase |
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177 | { |
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178 | public: |
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179 | typedef std::list<T*> list; //!< The list of Type T* (used for Objects in this ObjectList) |
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180 | typedef typename list::iterator iterator; //!< The iterator for the List of type T (use with ObjectList<Type>::iterator) |
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181 | typedef typename list::const_iterator const_iterator; //!< A constant iterator for the List of type T (use with ObjectList<Type>::const_iterator) |
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182 | |
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183 | |
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184 | //! An iterator to store Objects in the BaseObject, and remove Objects fast. |
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185 | class Iterator : public ObjectListBase::IteratorBase |
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186 | { |
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187 | public: |
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188 | /** @brief creates an Iterator fast. @param it the Iterator. */ |
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189 | inline Iterator(iterator it) { _it = it; } |
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190 | /** @returns the Iterator */ |
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191 | inline iterator& it() { return _it; } |
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192 | private: |
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193 | typename ObjectList::iterator _it; //!< Stored Iterator |
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194 | }; |
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195 | |
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196 | public: |
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197 | ObjectList(const std::string& name); |
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198 | ~ObjectList(); |
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199 | |
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200 | virtual BaseObject* getBaseObject(const std::string& name) const; |
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201 | T* getObject(const std::string& name) const; |
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202 | /** @returns A constant list of Objects of this Class. */ |
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203 | inline const list& objects() const { return _objects; }; |
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204 | bool exists(const T* const object) const; |
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205 | |
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206 | /** @returns an Iterator to the beginning of the List. */ |
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207 | inline iterator begin() { return _objects.begin(); }; |
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208 | /** @returns a constant Iterator to the beginning of the List. */ |
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209 | inline const_iterator begin() const { return _objects.begin(); }; |
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210 | /** @returns an Iterator to the end of the List. */ |
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211 | inline iterator end() { return _objects.end(); }; |
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212 | /** @returns a constant Iterator to the beginning of the List. */ |
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213 | inline const_iterator end() const { return _objects.end(); }; |
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214 | |
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215 | /** @returns true if the List is empty. */ |
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216 | inline bool empty() const { return _objects.empty(); }; |
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217 | /** @returns the size of the List */ |
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218 | inline int size() const { return _objects.size(); }; |
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219 | /** @returns the frontmost Element of the list (normaly the last added Object). */ |
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220 | inline T* front() const { return _objects.front(); }; |
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221 | /** @returns the last added Object */ |
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222 | inline T* back() const { return _objects.back(); }; |
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223 | |
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224 | |
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225 | ObjectListBase::IteratorBase* registerObject(T* object); |
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226 | virtual void unregisterObject(IteratorBase* iterator); |
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227 | bool checkIteratorInList(IteratorBase* iterator) const; |
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228 | bool checkObjectInList(BaseObject* obj) const; |
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229 | protected: |
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230 | virtual void getBaseObjectList(ObjectListBase::base_list* list) const; |
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231 | |
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232 | |
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233 | private: |
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234 | //! the copy constructor will be hidden. |
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235 | ObjectList(const ObjectList& definer) {}; |
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236 | |
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237 | private: |
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238 | list _objects; //!< The List of stored Objects of Type T. |
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239 | }; |
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240 | |
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241 | |
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242 | |
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243 | |
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244 | |
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245 | ///////////////////////// |
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246 | //// IMPLEMENTATION ///// |
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247 | ///////////////////////// |
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248 | /** |
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249 | * @brief creates a new ObjectList |
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250 | * @param name The name of the Class. |
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251 | * @param id The ID of the class if desired, or -1 if an id should be assigned automatically. |
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252 | */ |
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253 | template <class T> |
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254 | ObjectList<T>::ObjectList(const std::string& name) |
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255 | : ObjectListBase(name) |
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256 | {} |
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257 | |
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258 | /** |
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259 | * @brief deletes the ObjectList. |
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260 | */ |
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261 | template <class T> |
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262 | ObjectList<T>::~ObjectList() |
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263 | { |
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264 | if (!_objects.empty()) |
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265 | { |
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266 | // std::cout << "There are " << this->size() << " objects from class " << this->name() << "(id:" << this->id() << ") in existance\n"; |
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267 | } |
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268 | } |
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269 | |
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270 | /** |
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271 | * @brief Retrieves a BaseObject matching the Name name in this List. |
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272 | * @param name the Name of the Object. |
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273 | * @returns a BaseObject pointing to the object if found, NULL otherwise. |
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274 | */ |
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275 | template <class T> |
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276 | BaseObject* ObjectList<T>::getBaseObject(const std::string& name) const |
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277 | { |
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278 | return this->getObject(name); |
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279 | } |
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280 | |
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281 | |
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282 | |
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283 | /** |
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284 | * @brief Retrieves an Object of type T matching the Name name in this List. |
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285 | * @param name the Name of the Object. |
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286 | * @returns an Object of type T pointing to the object if found, NULL otherwise. |
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287 | */ |
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288 | template <class T> |
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289 | T* ObjectList<T>::getObject(const std::string& name) const |
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290 | { |
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291 | const_iterator it; |
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292 | for (it = this->_objects.begin(); it != this->_objects.end(); ++it) |
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293 | if ((*it)->getName() == name) |
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294 | return (*it); |
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295 | return NULL; |
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296 | } |
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297 | |
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298 | /** |
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299 | * @brief checks if Object object exists in this ClassList. |
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300 | * @param object the Object to check for |
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301 | * @returns True if the object is found within the List, false otherwise |
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302 | */ |
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303 | template <class T> |
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304 | bool ObjectList<T>::exists(const T* const object) const |
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305 | { |
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306 | return (std::find(_objects.begin(), _objects.end(), object) != _objects.end()); |
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307 | } |
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308 | |
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309 | |
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310 | /** |
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311 | * @brief retrieves a List of BaseObjects |
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312 | * @param list the list to push the ObjectList into. |
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313 | */ |
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314 | template <class T> |
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315 | void ObjectList<T>::getBaseObjectList(ObjectListBase::base_list* list) const |
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316 | { |
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317 | assert (list != NULL); |
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318 | const_iterator it; |
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319 | for (it = this->_objects.begin(); it != this->_objects.end(); ++it) |
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320 | list->push_back(*it); |
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321 | } |
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322 | |
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323 | |
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324 | /** |
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325 | * @brief registers an Object to the ObjectList. |
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326 | * @param object The Object to register. |
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327 | * @returns a pointer to the iterator inside of the list. |
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328 | */ |
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329 | template <class T> |
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330 | ObjectListBase::IteratorBase* ObjectList<T>::registerObject(T* object) |
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331 | { |
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332 | this->_objects.push_back(object); |
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333 | return new Iterator(--this->_objects.end()); |
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334 | } |
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335 | |
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336 | /** |
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337 | * @brief removes an Object from the ClassList. |
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338 | * @param iterator the Position at which to remove the Object. |
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339 | */ |
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340 | template <class T> |
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341 | void ObjectList<T>::unregisterObject(IteratorBase* iterator) |
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342 | { |
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343 | this->_objects.erase(static_cast<Iterator*>(iterator)->it()); |
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344 | //_objects.erase(std::find(_objects.begin(), _objects.end(), object)); |
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345 | } |
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346 | |
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347 | template <class T> |
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348 | bool ObjectList<T>::checkIteratorInList(IteratorBase* iterator) const |
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349 | { |
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350 | const_iterator it; |
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351 | for (it = this->_objects.begin(); it != this->_objects.end(); ++it) |
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352 | if (static_cast<Iterator*>(iterator)->it() == it) |
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353 | return true; |
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354 | printf("ObjectList:: checkIteratorInList:: ITERATOR NOT IN THE LIST '%s' (UN-SYNC SHOULD NOT HAPPEN!!)\n", this->name().c_str()); |
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355 | return false; |
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356 | } |
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357 | |
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358 | template <class T> |
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359 | bool ObjectList<T>::checkObjectInList(BaseObject* obj) const |
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360 | { |
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361 | T* object = dynamic_cast<T*>(obj); |
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362 | if (object != NULL) |
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363 | { |
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364 | printf("EXTREME BUG: Object does not exist anymore!! (or a bug in ObjectList)\n"); |
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365 | return false;; |
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366 | } |
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367 | |
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368 | const_iterator it; |
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369 | for (it = this->_objects.begin(); it != this->_objects.end(); ++it) |
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370 | { |
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371 | if (*it == object) |
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372 | return true; |
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373 | } |
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374 | printf("ObjectList:: checkObjectInList:: OBJECT NOT IN THE LIST '%s' (UN-SYNC SHOULD NOT HAPPEN!!)\n", this->name().c_str()); |
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375 | return false; |
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376 | } |
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377 | |
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378 | |
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379 | #endif /* _OBJECT_LIST_H */ |
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