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source: orxonox.OLD/branches/blink/src/world_entities/cameraman.cc @ 10442

Last change on this file since 10442 was 10428, checked in by patrick, 18 years ago

added a script interface to game world for displaying txt

File size: 8.3 KB
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1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11### File Specific:
12   main-programmer: Filip Gospodinov
13   co-programmer: Silvan Nellen
14*/
15
16#include "shell_command.h"
17#include "cameraman.h"
18#include "game_world_data.h"
19#include "state.h"
20#include "sound_engine.h"
21#include <string>
22#include "script_class.h"
23#include "loading/load_param_xml.h"
24#include "blackscreen.h"
25#include "p_node.h"
26#include "camera.h"
27
28ObjectListDefinition(CameraMan);
29
30SHELL_COMMAND(camerainfo, CameraMan, cameraInfo);
31
32
33CREATE_SCRIPTABLE_CLASS(CameraMan,
34                        addMethod("changeCurrTarget", Executor2<CameraMan, lua_State*,const std::string&,const std::string&>(&CameraMan::changeCurrTarget))
35                        ->addMethod("atachCurrCameraToWorldEntity", Executor2<CameraMan, lua_State*,const std::string&,const std::string&>(&CameraMan::atachCurrCameraToWorldEntity))
36                        ->addMethod("changeTarget", Executor3<CameraMan, lua_State*, const std::string&, const std::string&,const std::string&>(&CameraMan::changeTarget))
37                        ->addMethod("atachCameraToWorldEntity", Executor3<CameraMan, lua_State*,const std::string&,const std::string&,const std::string&>(&CameraMan::atachCameraToWorldEntity))
38                        ->addMethod("detachCurrCamera", Executor0<CameraMan, lua_State*>(&CameraMan::detachCurrCamera))
39                        ->addMethod("setCam", Executor1<CameraMan, lua_State*, const std::string&>(&CameraMan::setCam))
40                        ->addMethod("toggleFade", Executor0<CameraMan, lua_State*>(&CameraMan::togglFade))
41                        ->addMethod("initFadeBlack", Executor0<CameraMan, lua_State*>(&CameraMan::initFadeBlack))
42                        ->addMethod("getCurrCameraCoorX", Executor0ret<CameraMan, lua_State*,float>(&CameraMan::getCurrCameraCoorX))
43                        ->addMethod("getCurrCameraCoorY", Executor0ret<CameraMan, lua_State*,float>(&CameraMan::getCurrCameraCoorY))
44                        ->addMethod("getCurrCameraCoorZ", Executor0ret<CameraMan, lua_State*,float>(&CameraMan::getCurrCameraCoorZ))
45                       );
46
47
48CameraMan::CameraMan(const TiXmlElement* root)
49{
50  this->registerObject(this, CameraMan::_objectList);
51
52  this->nearClip = 1.0;
53  this->farClip = 1000.0;
54
55  this->fadeToBlack=new BlackScreen();
56
57  this->setCam( State::getCamera());
58
59  if (root != NULL)
60    this->loadParams(root);
61}
62
63
64void CameraMan::loadParams(const TiXmlElement* root)
65{
66  BaseObject::loadParams(root);
67  LoadParamXML(root, "Cameras", this, CameraMan, createCameras);
68}
69
70
71void CameraMan::createCameras(const TiXmlElement* camerasTag)
72{
73
74    LOAD_PARAM_START_CYCLE(camerasTag, object);
75    {
76      this->createCam(object);
77    }
78    LOAD_PARAM_END_CYCLE(object);
79
80}
81
82
83
84void CameraMan::createCam(const TiXmlElement* root)
85{
86  //Camera* newCamera=new Camera(root);
87  this->cameras.push_back(new Camera(root));
88 // cameras[cameras.size()-1]->target->detach();
89  cameras[cameras.size()-1]->setClipRegion(nearClip, farClip);
90
91}
92
93void CameraMan::setCam(int cameraNo)
94{
95  if (cameraNo<cameras.size())
96  {
97    this->setCam( cameras[cameraNo]);
98  }
99}
100
101void CameraMan::setCam(const std::string& camName)
102{
103  BaseObject* object = ObjectListBase::getBaseObject("Camera", camName);
104
105  if(object != NULL)
106  {
107    Camera* currentCam = dynamic_cast<Camera*>(object) ;
108
109    this->setCam(currentCam);
110    return;
111  }
112  printf("ERROR CAMERAMANAGER: Couldn't set camera : %s \n", camName.c_str());
113}
114
115
116void CameraMan::setCam(Camera* camera)
117{
118  if( camera == NULL)
119  {
120    PRINTF(0)("trying to add a zero camera! uiuiui!\n");
121  }
122  this->currentCam = camera;
123
124  State::setCamera(currentCam, currentCam->getTarget());
125  OrxSound::SoundEngine::getInstance()->setListener(currentCam);
126
127  // check if it is already added
128  if( ! this->cameraIsInVector(currentCam) )
129    this->cameras.push_back(currentCam);
130
131  this->fadeToBlack->setRelCoor(0., 0., 0.);
132  this->fadeToBlack->setParent(this->currentCam);
133}
134
135
136void CameraMan::moveCurrCam(int x, int y, int z)
137{
138  currentCam->target->trans(x,y,z);
139}
140
141
142void CameraMan::moveCam(int x, int y, int z, int camNo)
143{
144  cameras[camNo]->target->trans(x,y,z);
145}
146
147
148void CameraMan::changeTarget(int camNo,const std::string& className, const std::string& objectName)
149{
150  BaseObject* object = ObjectListBase::getBaseObject(className, objectName);
151  if( object != NULL && object->isA(PNode::staticClassID()))
152    cameras[camNo]->lookAt(dynamic_cast<PNode*>(object));
153}
154
155
156void CameraMan::changeTarget(const std::string& camName,const std::string& className, const std::string& objectName)
157{
158  BaseObject* object = ObjectListBase::getBaseObject(className, objectName);
159  BaseObject* newCam = ObjectListBase::getBaseObject("Camera", camName);
160  if( object != NULL && newCam != NULL && object->isA(PNode::staticClassID()))
161    dynamic_cast<Camera*>(newCam)->lookAt(dynamic_cast<PNode*>(object));
162}
163
164void CameraMan::changeCurrTarget(const std::string& className, const std::string& objectName)
165{
166  BaseObject* object = ObjectListBase::getBaseObject(className, objectName);
167  if( object != NULL && object->isA(PNode::staticClassID()))
168    currentCam->lookAt(dynamic_cast<PNode*>(object));
169}
170
171void CameraMan::atachCurrTarget(PNode* target)
172{
173  currentCam->target->atach(target);
174}
175
176void CameraMan::atachCurrCameraToWorldEntity(const std::string& className, const std::string& targetEntity)
177{
178  BaseObject* object = ObjectListBase::getBaseObject(className, targetEntity);
179
180  if(object != NULL)
181  {
182   this->atachCurrTarget(dynamic_cast<PNode*>(object));
183   return;
184  }
185
186printf("ERROR CAMERAMANAGER: Couldn't set camera to: %s %s \n", className.c_str(),targetEntity.c_str() );
187}
188
189
190void CameraMan::atachCameraToWorldEntity(const std::string& cameraName, const std::string& className, const std::string& targetEntity)
191{
192  BaseObject* object = ObjectListBase::getBaseObject(className, targetEntity);
193  BaseObject* targetCam = ObjectListBase::getBaseObject("Camera", cameraName);
194
195  if(object != NULL && targetCam != NULL)
196  {
197   dynamic_cast<Camera*>(targetCam)->target->atach(dynamic_cast<PNode*>(object));
198   return;
199  }
200
201printf("ERROR CAMERAMANAGER: Couldn't set camera %s to: %s %s \n", cameraName.c_str(), className.c_str(),targetEntity.c_str() );
202}
203
204
205void CameraMan::detachCurrCamera()
206{
207  currentCam->target->detach();
208}
209
210void CameraMan::jumpCam(int x, int y, int z, int camNo)
211{
212  cameras[camNo]->target->jump(x, y, z);
213}
214
215
216
217void CameraMan::setClipRegion(float nearCli, float farCli)
218{
219  this->nearClip=nearCli;
220  this->farClip=farCli;
221
222  for(int i = 0; i < this->cameras.size(); i++)
223    cameras[i]->setClipRegion(nearCli, farCli);
224}
225
226
227void CameraMan::jumpCurrCam(int x, int y, int z)
228{
229  currentCam->target->jump(x, y, z);
230}
231
232
233
234
235void CameraMan::togglFade()
236{
237  if( this->fadeToBlack)
238    fadeToBlack->toggleFade();
239}
240
241void CameraMan::initFadeBlack()
242{
243  if( this->fadeToBlack)
244    fadeToBlack->initFadeBlack();
245}
246
247
248bool CameraMan::cameraIsInVector(Camera* camera)
249{
250
251  for(std::vector<Camera*>::const_iterator it = cameras.begin(); it != cameras.end(); it++ )
252  {
253    if( (*it) == camera)
254    {
255      return true;
256    }
257  }
258  return false;
259
260
261}
262
263
264void CameraMan::cameraInfo()
265{
266  bool sameCam = (this->currentCam == State::getCamera());
267
268
269  PRINT(0)("==== CameraMan::cameraInfo ===\n");
270  PRINT(0)("=  Camera Name: %s\n", this->currentCam->getName().c_str());
271  PRINT(0)("=  Tests:\n");
272  PRINT(0)("==  State::Cam == this::Cam  %i\n", sameCam);
273  PRINT(0)("==  Parenting Informations:\n");
274  this->currentCam->debugNode(10);
275  PRINT(0)("==============================\n");
276}
277
278
279float CameraMan::getCurrCameraCoorX()
280{ return this->currentCam->getAbsCoorX(); }
281
282float CameraMan::getCurrCameraCoorY()
283{ return this->currentCam->getAbsCoorY(); }
284
285float CameraMan::getCurrCameraCoorZ()
286{ return this->currentCam->getAbsCoorZ(); }
287
288
289
290//how to get a class fkt pointer
291
292//BaseObject* object = ObjectListBase::getBaseObject(className, objectName);
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