1 | /* |
---|
2 | orxonox - the future of 3D-vertical-scrollers |
---|
3 | |
---|
4 | Copyright (C) 2006 orx |
---|
5 | |
---|
6 | This program is free software; you can redistribute it and/or modify |
---|
7 | it under the terms of the GNU General Public License as published by |
---|
8 | the Free Software Foundation; either version 2, or (at your option) |
---|
9 | any later version. |
---|
10 | |
---|
11 | ### File Specific: |
---|
12 | main-programmer: |
---|
13 | */ |
---|
14 | |
---|
15 | #include "blink.h" |
---|
16 | |
---|
17 | #include "util/loading/load_param.h" |
---|
18 | #include "util/loading/factory.h" |
---|
19 | #include "debug.h" |
---|
20 | #include "state.h" |
---|
21 | |
---|
22 | #include "material.h" |
---|
23 | |
---|
24 | |
---|
25 | |
---|
26 | |
---|
27 | |
---|
28 | |
---|
29 | ObjectListDefinition(Blink); |
---|
30 | CREATE_FACTORY(Blink); |
---|
31 | |
---|
32 | /** |
---|
33 | * standart constructor |
---|
34 | */ |
---|
35 | Blink::Blink (const TiXmlElement* root) |
---|
36 | { |
---|
37 | this->init(); |
---|
38 | |
---|
39 | if( root) |
---|
40 | this->loadParams(root); |
---|
41 | } |
---|
42 | |
---|
43 | |
---|
44 | /** |
---|
45 | * destroys a Blink |
---|
46 | */ |
---|
47 | Blink::~Blink () |
---|
48 | { |
---|
49 | if (this->material) |
---|
50 | delete this->material; |
---|
51 | } |
---|
52 | |
---|
53 | |
---|
54 | /** |
---|
55 | * initializes the Blink |
---|
56 | */ |
---|
57 | void Blink::init() |
---|
58 | { |
---|
59 | this->registerObject(this, Blink::_objectList); |
---|
60 | this->setName("Blink"); |
---|
61 | |
---|
62 | this->toList(OM_COMMON); |
---|
63 | |
---|
64 | this->material = new Material(); |
---|
65 | //this->material->setIllum(0); |
---|
66 | //this->material->setDiffuse(1.0,1.0,1.0); |
---|
67 | //this->material->setTransparency(0.0); |
---|
68 | // this->material->setSpecular(0.0,0.0,0.0); |
---|
69 | // this->material->setAmbient(1.0, 1.0, 1.0); |
---|
70 | //this->material->setBlendFunc(GL_ZERO,GL_ZERO); |
---|
71 | //this->material->setDiffuseMap("pictures/rblink2.png"); |
---|
72 | this->material->setDiffuseMap("maps/star.bmp"); |
---|
73 | //this->setAbsCoor(0, 0, 0);d |
---|
74 | //this->setVisibiliy(true); |
---|
75 | // this->setSize(5, 5); |
---|
76 | |
---|
77 | this->setAbsCoor(0, 0, 0); |
---|
78 | this->position = Vector(0, 0, 0); ///remove |
---|
79 | this->size = 10; |
---|
80 | } |
---|
81 | |
---|
82 | |
---|
83 | /** |
---|
84 | * load params |
---|
85 | * @param root TiXmlElement object |
---|
86 | */ |
---|
87 | void Blink::loadParams(const TiXmlElement* root) |
---|
88 | { |
---|
89 | WorldEntity::loadParams(root); |
---|
90 | |
---|
91 | LoadParam(root, "position", this, Blink, setPosition); |
---|
92 | LoadParam(root, "size", this, Blink, setSize); |
---|
93 | // LoadParam(root, "watersize", this, Blink, setWaterSize); |
---|
94 | // LoadParam(root, "wateruv", this, Blink, setWaterUV); |
---|
95 | // LoadParam(root, "waterflow", this, Blink, setWaterFlow); |
---|
96 | // LoadParam(root, "lightpos", this, Blink, setLightPos); |
---|
97 | // LoadParam(root, "waterangle", this, Blink, setWaterAngle); |
---|
98 | // LoadParam(root, "normalmapscale", this, Blink, setNormalMapScale); |
---|
99 | // LoadParam(root, "shinesize", this, Blink, setShineSize); |
---|
100 | // LoadParam(root, "shinestrength", this, Blink, setShineStrength); |
---|
101 | // LoadParam(root, "reflstrength", this, Blink, setReflStrength); |
---|
102 | // LoadParam(root, "refraction", this, Blink, setRefraction); |
---|
103 | // LoadParam(root, "watercolor", this, Blink, setWaterColor); |
---|
104 | /*LoadParam(root, "texture", this->material, Material, setDiffuseMap) |
---|
105 | .describe("the texture-file to load onto the Blink"); |
---|
106 | |
---|
107 | LoadParam(root, "size", this, Blink, setSize) |
---|
108 | .describe("the size of the Blink in Pixels");*/ |
---|
109 | } |
---|
110 | |
---|
111 | |
---|
112 | /** |
---|
113 | * ticks the Blink |
---|
114 | * @param dt the time to ticks |
---|
115 | */ |
---|
116 | void Blink::tick(float dt) |
---|
117 | { |
---|
118 | } |
---|
119 | |
---|
120 | |
---|
121 | /** |
---|
122 | * draws the blink |
---|
123 | */ |
---|
124 | void Blink::draw() const |
---|
125 | { |
---|
126 | glPushAttrib(GL_ENABLE_BIT); |
---|
127 | glDisable(GL_LIGHTING); |
---|
128 | glDisable(GL_FOG); |
---|
129 | glMatrixMode(GL_MODELVIEW); |
---|
130 | glPushMatrix(); |
---|
131 | |
---|
132 | // Vector pos = this->getAbsCoor(); |
---|
133 | // Vector dir = pos - State::getCameraNode()->getAbsCoor(); |
---|
134 | // dir.normalize(); |
---|
135 | // |
---|
136 | // Vector up = Vector(0, 1, 0); |
---|
137 | // Vector h = dir.cross(up); |
---|
138 | // |
---|
139 | // Vector pos = this->getAbsCoor(); |
---|
140 | // glTranslatef(pos.x, pos.y, pos.z); |
---|
141 | |
---|
142 | /* translate */ |
---|
143 | // glTranslatef (this->getAbsCoor ().x, |
---|
144 | // this->getAbsCoor ().y, |
---|
145 | // this->getAbsCoor ().z); |
---|
146 | // Vector tmpRot = this->getAbsDir().getSpacialAxis(); |
---|
147 | // glRotatef (this->getAbsDir().getSpacialAxisAngle(), tmpRot.x, tmpRot.y, tmpRot.z ); |
---|
148 | |
---|
149 | glBlendFunc(GL_SRC_ALPHA,GL_ONE); // Set The Blending Function For Translucency |
---|
150 | glEnable(GL_BLEND); |
---|
151 | glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST); |
---|
152 | |
---|
153 | //glTranslatef(position.x + size/2, position.y + size/2, position.z); |
---|
154 | |
---|
155 | glTranslatef(this->position.x - this->size/2, this->position.y - this->size/2, this->position.z); |
---|
156 | |
---|
157 | // Vector view = this->getAbsCoor() - State::getCameraNode()->getAbsCoor(); |
---|
158 | // view.normalize(); |
---|
159 | // |
---|
160 | // Vector up = Vector(0, 1, 0); |
---|
161 | // Vector h = view.cross(up); |
---|
162 | |
---|
163 | this->material->select(); |
---|
164 | |
---|
165 | |
---|
166 | glColor4ub(255, 0, 0, 255); |
---|
167 | glBegin(GL_QUADS); |
---|
168 | glTexCoord2f(1, 1); glVertex3f(0, 0, 0); |
---|
169 | glTexCoord2f(1, 0); glVertex3f(this->size, 0, 0); |
---|
170 | glTexCoord2f(0, 0); glVertex3f(this->size, this->size, 0); |
---|
171 | glTexCoord2f(0, 1); glVertex3f(0, this->size, 0); |
---|
172 | glEnd(); |
---|
173 | |
---|
174 | |
---|
175 | glPopMatrix(); |
---|
176 | glPopAttrib(); |
---|
177 | } |
---|