1 | /*! |
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2 | * @file blink.h |
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3 | */ |
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4 | /*! example input in .oxw file with the standard values |
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5 | |
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6 | <Blink> |
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7 | <name>Blink1</name> |
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8 | <position>580, 70, -130</position> |
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9 | <color>0, 255, 255</color> |
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10 | <size>8</size> |
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11 | <period>9</period> |
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12 | <sequence>0123456789</sequence><!-- the number describe the strength of the blink light --> |
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13 | </Blink> |
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14 | |
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15 | */ |
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16 | |
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17 | #ifndef _BLINK_H |
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18 | #define _BLINK_H |
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19 | |
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20 | #include "world_entity.h" |
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21 | #include "effects/billboard.h" |
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22 | #include "color.h" |
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23 | |
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24 | class Material; |
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25 | class TiXmlElement; |
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26 | //class Billboard; |
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27 | |
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28 | class Blink : public WorldEntity |
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29 | { |
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30 | ObjectListDeclaration(Blink); |
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31 | public: |
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32 | Blink(const TiXmlElement* root = NULL); |
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33 | virtual ~Blink(); |
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34 | |
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35 | void init(); |
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36 | void loadParams(const TiXmlElement* root); |
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37 | |
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38 | void setPosition(float x, float y, float z) { this->bBoard->setAbsCoor(x, y, z); } |
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39 | void setSize(float s) { this->size = s; this->bBoard->setSize(this->size, this->size); } |
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40 | void setPeriod(float t) { this->period = t; } |
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41 | void setColor(float r, float g, float b) { this->color = Color(r/255, g/255, b/255); } |
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42 | void loadBlinkSequence(const std::string& seq) { this->blinkSequence = seq; } |
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43 | |
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44 | virtual void tick(float dt); |
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45 | virtual void draw() const; |
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46 | |
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47 | private: |
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48 | Billboard* bBoard; |
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49 | Color color; |
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50 | std::string blinkSequence; //! 1 means fully viewable, 0 means fully transparent |
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51 | float angle; |
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52 | float period; //! period in seconds |
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53 | float blinkStr; |
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54 | float size; //! only one float caus' its quadratical |
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55 | int seqCounter; |
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56 | float symbolTime; //! defines how long one symbol of the sequence will be shown in sec |
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57 | float timer; |
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58 | }; |
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59 | |
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60 | #endif /* _BLINK_H */ |
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