[7353] | 1 | /* |
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[7385] | 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2006 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: bottac@ee.ethz.ch |
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[7353] | 13 | */ |
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| 14 | |
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[7385] | 15 | class SDL_Surface; |
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[7353] | 16 | class BspTreeNode; |
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| 17 | class Vector; |
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| 18 | class Material; |
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[7801] | 19 | class MoviePlayer; |
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[7353] | 20 | class VertexArrayModel; |
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| 21 | |
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[7801] | 22 | |
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[7385] | 23 | typedef struct |
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[7353] | 24 | { |
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[7395] | 25 | float x; //!< 1st component of the plane's normal |
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| 26 | float y; //!< 2nd component of the plane's normal |
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| 27 | float z; //!< 3rd component of the plane's normal |
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| 28 | float d; //!< distance of the plane to the origin |
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[7385] | 29 | } |
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| 30 | plane; |
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[7353] | 31 | |
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| 32 | typedef struct |
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| 33 | { |
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[7395] | 34 | float mins [ 3 ]; //!< Bounding box min coord. |
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| 35 | float maxs [ 3 ]; //!< Bounding box max coord. |
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| 36 | int face; //!< First face for model. |
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| 37 | int n_faces; //!< Number of faces for model. |
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| 38 | int brush; //!< First brush for model. |
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| 39 | int n_brushes; //!< Number of brushes |
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[7385] | 40 | } |
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| 41 | model; |
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[7353] | 42 | |
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| 43 | typedef struct |
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| 44 | { |
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[7395] | 45 | int plane; //!< Plane index. |
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| 46 | int left; //!< 1st Child index. Negative numbers are leaf indices: -(leaf+1). |
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| 47 | int right; //!< 2nd Child index. Negative numbers are leaf indices: -(leaf+1). |
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| 48 | int mins[ 3 ]; //!< Integer bounding box min coord. |
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| 49 | int maxs[ 3 ]; //!< Integer bounding box max coord. |
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[7385] | 50 | } |
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| 51 | node; |
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[7353] | 52 | |
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| 53 | typedef struct |
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| 54 | { |
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[7395] | 55 | int cluster; //!< Visdata cluster index. |
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| 56 | int area; //!< Areaportal area. |
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| 57 | int mins[ 3 ]; //!< Integer bounding box min coord. |
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| 58 | int maxs[ 3 ]; //!< Integer bounding box max coord. |
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| 59 | int leafface; //!< First leafface for leaf. |
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| 60 | int n_leaffaces; //!< Number of leaffaces for leaf. |
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| 61 | int leafbrush_first; //!< leafbrush for leaf. |
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| 62 | int n_leafbrushes; //!< Number of leafbrushes for leaf. |
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[7385] | 63 | } |
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| 64 | leaf; |
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[7353] | 65 | |
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[7563] | 66 | struct brush |
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[7353] | 67 | { |
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[7395] | 68 | int brushside; //!< First brushside for brush. |
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| 69 | int n_brushsides; //!< Number of brushsides for brush. |
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| 70 | int texture; //!< Texture index. |
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[7563] | 71 | }; |
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[7353] | 72 | |
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| 73 | typedef struct |
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| 74 | { |
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[7395] | 75 | int plane; //!< Plane index. |
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| 76 | int texture; //!< Texture index. |
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[7385] | 77 | } |
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| 78 | brushside; |
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[7353] | 79 | |
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[7385] | 80 | struct face |
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[7353] | 81 | { |
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[7395] | 82 | int texture; //!< Texture index. |
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| 83 | int effect; //!< Index into lump 12 (Effects), or -1. |
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| 84 | int type; //!< Face type. 1=polygon, 2=patch, 3=mesh, 4=billboard |
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| 85 | int vertex; //!< Index of first vertex. |
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| 86 | int n_vertexes; //!< Number of vertices. |
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| 87 | int meshvert; //!< Index of first meshvert. |
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| 88 | int n_meshverts; //!< Number of meshverts. |
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| 89 | int lm_index; //!< Lightmap index. |
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| 90 | int lm_start [ 2 ]; //!< Corner of this face's lightmap image in lightmap. |
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[7465] | 91 | int lm_size [ 2 ]; //!< Size of this face's lightmap image in lightmap. |
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[7395] | 92 | float lm_origin [ 3 ] ; //!< World space origin of lightmap. |
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| 93 | float lm_vecs [ 2 ][ 3 ]; //!< World space lightmap s and t unit vectors. |
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| 94 | float normal[ 3 ]; //!< Surface normal. |
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| 95 | int size [ 2 ] ; //!< Patch dimensions. |
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[7353] | 96 | } ; |
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| 97 | |
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| 98 | typedef struct |
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| 99 | { |
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[7395] | 100 | float position[ 3 ]; //!< Vertex position. |
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| 101 | float texcoord[ 2 ][ 2 ]; //!< Vertex texture coordinates. [0][x]=surface, [1][x]=lightmap. |
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| 102 | float normal[ 3 ]; //!< Vertex normal. |
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| 103 | unsigned char color [ 4 ]; //!< Vertex color. RGBA. |
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[7385] | 104 | } |
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| 105 | BspVertex; |
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[7353] | 106 | |
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| 107 | typedef struct |
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| 108 | { |
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[7385] | 109 | int offset; |
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| 110 | } |
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[7395] | 111 | meshvert; //!< Integer offset to mesh vertex |
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[7353] | 112 | |
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[7385] | 113 | typedef struct |
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[7353] | 114 | { |
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[7385] | 115 | float position [ 3 ]; |
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| 116 | } |
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| 117 | BspVec; |
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[7353] | 118 | |
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[7385] | 119 | typedef struct |
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[7353] | 120 | { |
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[7385] | 121 | Material* mat; |
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[7801] | 122 | MoviePlayer* aviMat; |
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[7385] | 123 | bool alpha; |
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[7801] | 124 | bool animated; |
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[7385] | 125 | } |
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| 126 | AMat; |
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[7353] | 127 | |
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[7465] | 128 | typedef struct |
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| 129 | { |
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| 130 | unsigned char map [128][128][3]; |
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| 131 | } |
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| 132 | lightmap; |
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| 133 | |
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[7563] | 134 | typedef struct |
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| 135 | { |
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| 136 | char name[64]; |
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| 137 | int flags; |
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| 138 | int contents; |
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| 139 | } |
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| 140 | BspTexture; |
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| 141 | |
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[7385] | 142 | class BspFile |
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| 143 | { |
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| 144 | friend class BspManager; |
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[7353] | 145 | |
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[7385] | 146 | public: |
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| 147 | BspFile(); |
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[7596] | 148 | int read(const char* name ); |
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[7385] | 149 | void build_tree(); |
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| 150 | void load_textures(); |
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| 151 | void tesselate( int iface ); |
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| 152 | BspTreeNode* get_root(); |
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| 153 | AMat loadMat( char* mat ); |
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[7801] | 154 | AMat loadAVI(char * mat); |
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| 155 | |
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[7353] | 156 | |
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[7385] | 157 | private: |
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| 158 | BspTreeNode* root; |
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| 159 | char header [ 280 ]; //!< Buffer for header of BSP-File |
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[7395] | 160 | node* nodes; //!< Buffer to store BSP-Tree-Nodes |
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| 161 | leaf* leaves; //!< Buffer to store BSP-Tree-Leaves |
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| 162 | plane* planes; //!< Buffer to store planes separateing the space |
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| 163 | model* bspModels; //!< Buffer to store BSP-Model-List |
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[7385] | 164 | char* leafFaces; //!< Buffer to store leafFaces |
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[7395] | 165 | face* faces; //!< |
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[7385] | 166 | char* leafBrushes; //!< Buffer to store brush indice |
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[7410] | 167 | brush* brushes; //!< Buffer to store brushes |
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[7507] | 168 | brushside* brushSides; //!< |
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[7385] | 169 | char* vertice; //!< |
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[7511] | 170 | meshvert* meshverts; //!< Buffer to store meshverice |
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| 171 | char* visData; //!< Buffer to store visibility data |
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| 172 | char* textures; //!< Holds all the texture filename strings |
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[7465] | 173 | char* patchVertice; //!< |
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[7385] | 174 | char* patchIndexes; |
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| 175 | char* patchTrianglesPerRow; |
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[7465] | 176 | lightmap* lightMaps; //!< Buffer to store lightmap-images |
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| 177 | |
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| 178 | |
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[7385] | 179 | int** patchRowIndexes; |
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| 180 | VertexArrayModel** VertexArrayModels; |
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| 181 | int patchOffset; |
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| 182 | |
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| 183 | int numNodes; |
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| 184 | int numLeafs; |
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| 185 | int numVertex; |
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| 186 | int numPlanes; |
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| 187 | int numBspModels; |
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| 188 | int numLeafFaces; |
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| 189 | int numFaces; |
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| 190 | int numLeafBrushes; |
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| 191 | int numTextures; |
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| 192 | int numPatches; |
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| 193 | int numBrushSides; |
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[7465] | 194 | int numLightMaps; |
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[7385] | 195 | |
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[7563] | 196 | |
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| 197 | |
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[7385] | 198 | BspTreeNode* build_tree_rec( int i ); |
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[7465] | 199 | unsigned int loadLightMapToGL(lightmap&); |
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[7385] | 200 | AMat* Materials; |
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[7465] | 201 | unsigned int* glLightMapTextures; |
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| 202 | unsigned int whiteLightMap; |
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| 203 | unsigned char whiteTexture[3]; |
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[7801] | 204 | void swapAllBspCoordinates(); |
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| 205 | void swapCoords(int * array); |
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| 206 | void swapCoords(float * array); |
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[7385] | 207 | SDL_Surface* testSurf; |
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| 208 | |
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[7801] | 209 | |
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| 210 | |
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[7353] | 211 | }; |
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| 212 | |
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