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source: orxonox.OLD/branches/bsp_model/src/lib/sound/ogg_player.h @ 8220

Last change on this file since 8220 was 7737, checked in by bensch, 19 years ago

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1/*!
2 * @file ogg_player.h
3 * Ogg-Player definition
4 */
5
6
7#ifndef _OGG_PLAYER_H
8#define _OGG_PLAYER_H
9
10#include "base_object.h"
11
12#include "alincl.h"
13#include <ogg/ogg.h>
14#include <vorbis/vorbisfile.h>
15#include "threading.h"
16
17struct File;
18
19
20#define OGG_PLAYER_BUFFER_SIZE (8096 * 2)
21
22namespace OrxSound
23{
24  // the definition of a Ogg-Player
25  class OggPlayer : public BaseObject
26  {
27  public:
28    /**
29     * An enumerator defining in what State the OggPlayer is.
30     * The OggPlayer can be in multiple States listed here.
31     * It can as an example be in FileOpened and Stopped.
32     */
33    typedef enum {
34      None                   = 0x000,   //!< Initialized
35      FileOpened             = 0x100,   //!< File is Opened
36      SourceAllocated        = 0x200,   //!< Source is Allocated.
37      BuffersAllocated       = 0x400,   //!< 2 Buffers are Allocated.
38      Stopped                = 0x010,   //!< OggPlayer is stopped.
39      Playing                = 0x020,   //!< OggPlayer is Playing.
40      Paused                 = 0x040,   //!< OggPlayer is Paused.
41      Error                  = 0x001,   //!< An Error has occured.
42    } State;
43
44    OggPlayer(const std::string& fileName = "");
45    virtual ~OggPlayer();
46    /** @param state compare this State with the internal State @returns true on match */
47    bool operator==(OggPlayer::State state) { return this->state & state; };
48
49    bool open(const std::string& fileName = "");
50
51    bool play();
52    void stop();
53    void pause();
54    void rewind(); // convenience
55    void jumpTo(float timeCode);
56
57    float length();
58    bool isPlaying();
59    bool getState() { return this->state; };
60
61    void debug() const;
62    void printState() const;
63    const char* getVorbisError(int code);
64
65
66  private:
67    static int musicThread(void* oggPlayer);
68    bool playback();
69    void suspend();
70    bool update();
71
72    void release();
73
74    bool stream(ALuint buffer);
75    void empty();
76
77  private:
78    FILE*               oggFile;              //!< general file-handler, to open the sound-file
79    OggVorbis_File      oggStream;            //!< The stream this Ogg-player is playing back
80    vorbis_info*        vorbisInfo;           //!< The information held in the opened ogg-file
81    vorbis_comment*     vorbisComment;        //!< Comments about the ogg-file
82
83    ALuint              buffers[2];           //!< buffers that handle sequentially buffering of the audio
84    ALuint              source;               //!< The source we play back on
85    ALenum              format;               //!< The format we play back
86    unsigned int        state;                //!< The States the OggPlayer is in (this can be multiple entries from OggPlayer::State).
87
88    SDL_Thread*         musicThreadID;        //!< The Thread in which music is Played back.
89    OrxThread::Mutex    musicMutex;           //!< A Mutex so that the two threads do not interfere.
90  };
91
92}
93#endif /* _OGG_PLAYER_H */
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