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source: orxonox.OLD/branches/bsp_model/src/subprojects/importer/importer.cc @ 8383

Last change on this file since 8383 was 8346, checked in by patrick, 18 years ago

bsp: the md2 model moved to subdir md2, mode md3 structural data

File size: 2.1 KB
Line 
1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   ### File Specific:
12   main-programmer: Benjamin Grauer
13   co-programmer: ...
14
15   this file extends the framework file, so it renders what i want.
16*/
17
18#include "framework.h"
19
20#include "light.h"
21
22#include "objModel.h"
23#include "md2/md2Model.h"
24#include "primitive_model.h"
25#include <stdlib.h>
26
27#include "vertex_array_model.h"
28
29#include "util/loading/resource_manager.h"
30
31Model* obj;
32
33void Framework::moduleInit(int argc, char** argv)
34{
35  ResourceManager::getInstance()->addImageDir("./");
36
37  for (int i = 0; i < argc; i++)
38  {
39    printf("%s\n", argv[i]);
40  }
41  ResourceManager::getInstance()->addImageDir("");
42
43
44  if (argc>=3)
45  {
46    if( strstr(argv[1], ".obj") != NULL)
47      obj = new OBJModel (argv[1], atof(argv[2]));
48    else if( strstr(argv[1], ".md2") != NULL)
49    {
50      obj = new MD2Model(argv[1], argv[2]);
51      ((MD2Model*)obj)->tick(0.1f);
52    }
53  }
54  else if (argc>=2)
55  {
56    if( strstr(argv[1], ".obj") != NULL)
57      obj = new OBJModel(argv[1]);
58    else if( strstr(argv[1], ".md2") != NULL) {
59      obj = new MD2Model(argv[1], "fake_texture.bad");
60      obj = new MD2Model(argv[1], argv[2]);
61      ((MD2Model*)obj)->tick(0.1f);
62    }
63  }
64 // else
65    obj = new PrimitiveModel(PRIM_CYLINDER);
66
67
68  ResourceManager::getInstance()->debug();
69
70  LightManager* lightMan = LightManager::getInstance();
71  lightMan->setAmbientColor(.1,.1,.1);
72  (new Light())->setAbsCoor(5.0, 10.0, 40.0);
73  (new Light())->setAbsCoor(-10, -20, -100);
74}
75
76void Framework::moduleEventHandler(SDL_Event* event)
77{
78  switch (event->type)
79    {
80    case SDL_KEYDOWN:
81      switch (event->key.keysym.sym)
82        {
83        case SDLK_i:
84          break;
85        }
86    }
87}
88
89void Framework::moduleTick(float dt)
90{
91
92}
93
94void Framework::moduleDraw(void) const
95{
96  LightManager::getInstance()->draw();
97  obj->draw();
98
99}
100
101
102void Framework::moduleHelp(void) const
103{
104
105}
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