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| [10207] | 1 | #ifndef _BLACKSCREEN_H |
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| 2 | #define _BLACKSCREEN_H |
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| 3 | |
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| 4 | #include "world_entity.h" |
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| 5 | |
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| [10210] | 6 | |
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| [10207] | 7 | class TiXmlElement; |
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| 8 | class Material; |
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| 9 | |
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| [10210] | 10 | class blackscreen : public WorldEntity |
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| [10207] | 11 | { |
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| 12 | ObjectListDeclaration(blackscreen); |
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| 13 | |
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| 14 | private: |
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| [10212] | 15 | float i; |
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| 16 | bool state; |
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| [10207] | 17 | Material* material; |
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| 18 | |
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| 19 | public: |
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| 20 | blackscreen (); |
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| 21 | blackscreen(const TiXmlElement* root); |
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| 22 | virtual ~blackscreen (); |
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| 23 | |
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| 24 | void init(); |
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| 25 | virtual void loadParams(const TiXmlElement* root); |
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| 26 | |
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| 27 | void changeState (bool); |
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| 28 | virtual void tick (float time); |
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| 29 | virtual void draw() const; |
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| 30 | |
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| 31 | }; |
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| 32 | |
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| 33 | #endif /* _BLACKSCREEN_H */ |
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