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1 | #ifndef _BLACKSCREEN_H |
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2 | #define _BLACKSCREEN_H |
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3 | |
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4 | #include "world_entity.h" |
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5 | |
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6 | |
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7 | class TiXmlElement; |
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8 | class Material; |
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9 | |
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10 | class blackscreen : public WorldEntity |
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11 | { |
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12 | ObjectListDeclaration(blackscreen); |
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13 | |
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14 | private: |
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15 | float i; |
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16 | bool state; |
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17 | Material* material; |
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18 | void fadeIn(); |
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19 | void fadeOut(); |
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20 | float fadeSpeed; |
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21 | |
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22 | public: |
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23 | blackscreen (); |
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24 | blackscreen(const TiXmlElement* root); |
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25 | virtual ~blackscreen (); |
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26 | |
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27 | void init(); |
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28 | virtual void loadParams(const TiXmlElement* root); |
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29 | |
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30 | void toggleFade (); |
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31 | void changeFadeSpeed(float newSpeed); |
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32 | virtual void tick (float time); |
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33 | |
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34 | virtual void draw() const; |
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35 | |
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36 | }; |
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37 | |
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38 | #endif /* _BLACKSCREEN_H */ |
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