1 | /* |
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2 | orxonox - the future of 3D-vertical-scrollers |
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3 | |
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4 | Copyright (C) 2004 orx |
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5 | |
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6 | This program is free software; you can redistribute it and/or modify |
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7 | it under the terms of the GNU General Public License as published by |
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8 | the Free Software Foundation; either version 2, or (at your option) |
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9 | any later version. |
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10 | |
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11 | ### File Specific: |
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12 | main-programmer: Filip Gospodinov |
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13 | co-programmer: |
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14 | */ |
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15 | |
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16 | #include "shell_command.h" |
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17 | #include "cameraman.h" |
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18 | #include "game_world_data.h" |
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19 | #include "state.h" |
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20 | #include "iostream.h" |
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21 | #include "sound_engine.h" |
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22 | |
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23 | |
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24 | cameraman::cameraman() |
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25 | { |
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26 | currentCam=State::getCamera(); |
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27 | this->cameras.push_back(currentCam); |
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28 | currentCam->target->detach(); |
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29 | State::setCamera(currentCam, currentCam->getTarget()); |
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30 | } |
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31 | |
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32 | |
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33 | void cameraman::createCam() |
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34 | { |
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35 | // Camera* newCamera=new Camera(); |
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36 | this->cameras.push_back(new Camera()); |
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37 | cameras[cameras.size()-1]->target->detach(); |
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38 | |
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39 | |
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40 | |
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41 | cout << cameras[1]->getAbsCoorX() << "," << cameras[1]->getAbsCoorY() << "," << cameras[1]->getAbsCoorZ() << endl << cameras[1]->target->getAbsCoorX() << endl; |
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42 | |
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43 | } |
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44 | |
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45 | void cameraman::setCam(int cameraNo) |
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46 | { |
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47 | if (cameraNo<cameras.size()) |
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48 | { |
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49 | currentCam=cameras[cameraNo]; |
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50 | State::setCamera(currentCam, currentCam->getTarget()); |
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51 | OrxSound::SoundEngine::getInstance()->setListener(currentCam); |
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52 | |
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53 | } |
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54 | |
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55 | } |
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56 | |
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57 | |
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58 | void cameraman::testCam() |
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59 | { |
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60 | cameras[1]->lookAt(currentCam->getTarget()); |
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61 | cameras[1]->setParentSoft(currentCam->getParent()); |
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62 | } |
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63 | |
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64 | |
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65 | void cameraman::moveCurrCam(int x, int y, int z) |
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66 | { |
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67 | currentCam->target->trans(x,y,z); |
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68 | } |
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69 | |
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70 | |
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71 | void cameraman::moveCam(int x, int y, int z, int camNo) |
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72 | { |
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73 | cameras[camNo]->target->trans(x,y,z); |
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74 | } |
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75 | |
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76 | |
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77 | void cameraman::changeTarget(int camNo, PNode* target) |
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78 | { |
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79 | cameras[camNo]->lookAt(target); |
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80 | } |
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81 | |
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82 | |
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83 | void cameraman::changeCurrTarget(PNode* target) |
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84 | { |
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85 | currentCam->lookAt(target); |
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86 | } |
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87 | |
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88 | void cameraman::atachCurrTarget(PNode* target) |
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89 | { |
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90 | currentCam->target->atach(target); |
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91 | } |
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92 | |
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93 | void cameraman::jumpCam(int x, int y, int z, int camNo) |
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94 | { |
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95 | cameras[camNo]->target->jump(x, y, z); |
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96 | } |
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97 | |
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98 | |
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99 | void cameraman::jumpCurrCam(int x, int y, int z) |
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100 | { |
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101 | currentCam->target->jump(x, y, z); |
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102 | } |
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