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source: orxonox.OLD/branches/camera/src/world_entities/skybox.h @ 10262

Last change on this file since 10262 was 10259, checked in by gfilip, 18 years ago

the skybox problem

File size: 2.3 KB
Line 
1/*!
2 * @file skybox.h
3 *  Definition of the SkyBox, that handles the Display of an atmosphere for orxonox.
4 *
5 * A SkyBox is always centered at the current working Camera, and will only obey the cameras
6 * movment but not its rotation.
7*/
8
9#ifndef _SKYBOX_H
10#define _SKYBOX_H
11
12/* INCLUDES */
13#include "world_entity.h"
14#include "material.h"
15
16enum SKY_SIDE
17{
18  SKY_BACK = 0,
19  SKY_FRONT,
20  SKY_BOTTOM,
21  SKY_TOP,
22  SKY_LEFT,
23  SKY_RIGHT,
24};
25
26//! A Class to handle a SkyBox
27class SkyBox : public WorldEntity
28{
29  ObjectListDeclaration(SkyBox);
30public:
31  SkyBox(const std::string& fileName = "");
32  SkyBox(const TiXmlElement* root);
33
34  virtual ~SkyBox();
35
36  void init();
37  void preInit();
38
39  virtual void loadParams(const TiXmlElement* root);
40
41  void postInit();
42
43  virtual void draw();
44  virtual void tick(float dt);
45
46  void setSize(float size);
47  /** assumes jpg as input-format */
48  void setTexture(const std::string& name);
49
50  void setTextureAndType(const std::string& name, const std::string& extension);
51  void setTextures(const std::string& negX, const std::string& posX, const std::string& negY,
52                   const std::string& posY, const std::string& negZ, const std::string& posZ);
53
54  void loadCubeMapTextures(const std::string& negX, const std::string& posX, const std::string& negY,
55                           const std::string& posY, const std::string& negZ, const std::string& posZ);
56
57  GLuint getTexture(SKY_SIDE side) const { return (this->material[side]) ? this->material[side]->diffuseTextureID(): 0; };
58
59  static void enableCubeMap();
60  static void disableCubeMap();
61
62  virtual void varChangeHandler( std::list<int> & id );
63
64 private:
65  void rebuild();
66
67  Material*       material[6];     //!< Materials for the SkyBox. sorted by number (0-5) top, bottom, left, right, front, back
68  Texture         cubeTexture[6];  //!< Textures for the CubeMap.
69
70  float           size;            //!< Size of the SkyBox. This should match the frustum maximum range.
71  float           textureSize;     //!< this is the length of a texture (assumes a square texture)
72  std::string     textureName;     //!< Name of the Texture
73
74  int textureName_handle;          //!< used to notify about changes of textureName
75  int size_handle;                 //!< used to notify about changes of size
76
77};
78
79#endif  /* _SKYBOX_H */
80
81
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