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source: orxonox.OLD/branches/cdmerge/src/lib/collision_detection/obb_tree_node.h @ 6897

Last change on this file since 6897 was 6894, checked in by patrick, 19 years ago

cdmerge: merged with the newest trunk an corrected some segfaults

File size: 3.2 KB
Line 
1/*!
2 * @file bv_tree.h
3 *  Definition of a bounding volume tree
4 */
5
6#ifndef _OBB_TREE_NODE_H
7#define _OBB_TREE_NODE_H
8
9
10#include "bv_tree_node.h"
11#include "plane.h"
12
13
14class BoundingVolume;
15class OBB;
16class OBBTree;
17class Plane;
18class PNode;
19
20
21//! A class that represents a bounding volume tree
22class OBBTreeNode : public BVTreeNode
23{
24
25
26  public:
27    OBBTreeNode(const OBBTree& tree, OBBTreeNode* prev, int depth);
28    virtual ~OBBTreeNode();
29
30    /**  this function returns the bounding volume of this tree node @return: returns the BV */
31    virtual inline const BoundingVolume* getBV() const { return (BoundingVolume*)this->bvElement; }
32
33    virtual void spawnBVTree(const modelInfo& modelInf, const int* triangleIndexes, int length);
34
35    virtual void collideWith(const BVTreeNode* treeNode, WorldEntity* nodeA, WorldEntity* nodeB);
36    virtual void drawBV(int depth, int drawMode, const Vector& color = Vector(1,0,0), bool top = true) const;
37    void debug() const;
38
39    /**  gets the id of the current child @return id of the child */
40    inline const int getID() { return this->nextID++; }
41
42
43  private:
44    void calculateBoxAxis(OBB& box, const sVec3D* verticesList, unsigned int length);
45
46    void calculateBoxCovariance(OBB& box, const modelInfo& modelInf, const int* triangleIndexes, int length);
47    void calculateBoxEigenvectors(OBB& box, const modelInfo& modelInf, const int* triangleIndexes, int length);
48    void calculateBoxAxis(OBB& box, const modelInfo& modelInf, const int* triangleIndexes, int length);
49    void forkBox(OBB& box);
50
51    bool overlapTest(const OBB* boxA, const OBB* boxB, WorldEntity* nodeA, WorldEntity* nodeB);
52
53
54  protected:
55    OBB*                bvElement;                  //!< the obb element
56    OBBTreeNode*        nodePrev;                   //!< ref to the previous (parent) tree node = NULL if first
57    OBBTreeNode*        nodeLeft;                   //!< ref to the left tree node
58    OBBTreeNode*        nodeRight;                  //!< ref to the right tree node
59
60
61  private:
62    int                 treeIndex;                  //!< Index number of the BV in the tree
63    int                 nextID;                     //!< the id of the next child
64    int                 depth;                      //!< the depth of the node in the tree
65    const OBBTree*      obbTree;                    //!< reference to the obb tree
66
67    const modelInfo*    modelInf;                   //!< pointer to the models modelInfo object
68    const int*          triangleIndexes;            //!< indexes to the used model triangles
69
70    Plane               separationPlane;            //!< the separation plane of the obb
71    sVec3D              sepPlaneCenter;             //!< only needed to draw plane
72    int                 longestAxisIndex;           //!< only needed to draw plane
73
74    /* tmp saving place for obb variables */
75    int*                triangleIndexList1;         //!< pointer to the vert data of obbox1
76    int*                triangleIndexList2;         //!< pointer to the vert data of obbox1
77    int                 triangleIndexLength1;       //!< len vert data obbox1
78    int                 triangleIndexLength2;       //!< len vert data obbox2
79};
80
81#endif /* _OBB_TREE_NODE_H */
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