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source: orxonox.OLD/branches/cleanup/src/util/Makefile.am @ 10586

Last change on this file since 10586 was 10581, checked in by bensch, 18 years ago

changed the animation3D and t_animation to match the new list structure… but i think it breaks workability… they are strange anyways

also removed the track, as it seems quite hacked in.
Here i uncommented everything for later reinjection

File size: 868 bytes
RevLine 
[5349]1MAINSRCDIR=..
2include $(MAINSRCDIR)/defs/include_paths.am
3
[5463]4noinst_LIBRARIES = libORXutils.a
[5349]5
[9869]6libORXutils_a_SOURCES = \
[5750]7                        object_manager.cc \
[5463]8                        state.cc \
[6437]9                        hud.cc \
[7461]10                        \
[7020]11                        game_rules.cc \
[8068]12                        network_game_rules.cc \
[7034]13                        multiplayer_team_deathmatch.cc \
[7391]14                        singleplayer_shootemup.cc \
[7461]15                        \
[9406]16                        \
17                        \
[7461]18                        mission_goal.cc\
19                        kill_target.cc\
[7482]20                        kill.cc \
[7461]21                        \
[7440]22                        signal_handler.cc \
[7151]23                        \
[5463]24                        animation/animation3d.cc \
25                        animation/animation.cc \
[10581]26                        animation/animation_player.cc
[5349]27
[9869]28noinst_HEADERS =        \
[5750]29                        object_manager.h \
[5350]30                        state.h \
[6437]31                        hud.h \
[7461]32                        \
[7020]33                        game_rules.h \
[8068]34                        network_game_rules.h \
[7034]35                        multiplayer_team_deathmatch.h \
[7391]36                        singleplayer_shootemup.h \
[7461]37                        \
38                        mission_goal.cc\
39                        kill_target.h\
[7482]40                        kill.h \
41                        \
[7440]42                        signal_handler.h \
[7151]43                        \
[5350]44                        animation/animation3d.h \
45                        animation/animation.h \
46                        animation/animation_player.h \
[10581]47                        animation/t_animation.h
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