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source: orxonox.OLD/branches/collision_detection/src/lib/graphics/render2D/render_2d.h @ 5695

Last change on this file since 5695 was 5420, checked in by bensch, 19 years ago

orxonox/trunk: Font is now Right, and the Rendering 'should be' faster.

File size: 982 bytes
Line 
1/*!
2 * @file render_2d.h
3 * @brief Definition of the 2D-rendering engine singleton Class
4 */
5
6#ifndef _RENDER_2D_H
7#define _RENDER_2D_H
8
9#include "base_object.h"
10#include "element_2d.h"
11// FORWARD DECLARATION
12template <class T> class tList;
13
14//! A default singleton class.
15class Render2D : public BaseObject {
16  friend class Element2D;
17
18  public:
19    virtual ~Render2D();
20    /** @returns a Pointer to the only object of this Class */
21    inline static Render2D* getInstance() { if (!singletonRef) singletonRef = new Render2D();  return singletonRef; };
22
23    void toggleNodesVisibility() { this->showNodes = !this->showNodes; };
24
25    void update(float dt);
26    void tick(float dt);
27    void draw(short layer) const;
28
29  private:
30    Render2D();
31    static Render2D*              singletonRef;                    //!< Reference to this class.
32
33    bool                          showNodes;                       //!< If the debug-Nodes should be visible
34 };
35
36#endif /* _RENDER_2D_H */
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