1 | /*! |
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2 | * @file font.h |
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3 | * brief Definition of the FONT-loading class |
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4 | * |
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5 | * !! IMPORTANT !! When using ttf fonts clear the license issues prior to |
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6 | * adding them to orxonox. This is really important, because we do not want |
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7 | * to offend anyone. |
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8 | */ |
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9 | |
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10 | #ifndef _FONT_H |
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11 | #define _FONT_H |
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12 | |
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13 | #include "base_object.h" |
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14 | |
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15 | #include "glincl.h" |
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16 | |
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17 | |
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18 | #ifdef HAVE_SDL_TTF_H |
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19 | #include <SDL_ttf.h> |
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20 | #else |
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21 | #include <SDL/SDL_ttf.h> |
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22 | #endif |
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23 | |
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24 | /* some default values */ |
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25 | #define FONT_NUM_COLORS 256 //!< number of colors. |
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26 | |
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27 | #define FONT_HIGHEST_KNOWN_CHAR 128 //!< The highest character known to the textEngine. |
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28 | #define FONT_DEFAULT_RENDER_SIZE 50 //!< At what Resolution to render fonts. |
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29 | // FORWARD DECLARATION |
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30 | |
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31 | //! A struct for handling glyphs |
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32 | /** |
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33 | * a Glyph is one letter of a certain font |
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34 | */ |
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35 | struct Glyph |
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36 | { |
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37 | // Glyph-specific (size and so on) |
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38 | Uint16 character; //!< The character |
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39 | float minX; //!< The minimum distance from the origin in X |
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40 | float maxX; //!< The maximum distance from the origin in X |
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41 | float minY; //!< The minimum distance from the origin in Y |
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42 | float maxY; //!< The maximum distance from the origin in Y |
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43 | float width; //!< The width of the Glyph |
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44 | float height; //!< The height of the Glyph |
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45 | float bearingX; //!< How much is right of the Origin |
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46 | float bearingY; //!< How much is above the Origin |
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47 | float advance; //!< How big a Glyph would be in monospace-mode |
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48 | |
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49 | GLfloat texCoord[4]; //!< Texture coordinates: 0:left, 1:right, 2: top, 3: bottom. |
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50 | }; |
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51 | |
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52 | |
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53 | //! A class to handle a Font of a certain ttf-File/image-file, Size. |
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54 | class Font : public BaseObject |
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55 | { |
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56 | friend class Text; |
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57 | |
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58 | public: |
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59 | Font(const char* fontFile, |
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60 | unsigned int renderSize); |
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61 | Font(const char* imageFile); |
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62 | Font(char** xpmArray); |
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63 | virtual ~Font(); |
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64 | |
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65 | void init(); |
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66 | |
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67 | // font |
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68 | bool loadFontFromTTF(const char* fontFile); |
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69 | bool loadFontFromSDL_Surface(SDL_Surface* surface); |
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70 | |
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71 | void setStyle(const char* renderStyle); |
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72 | |
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73 | /** @returns a Pointer to the Array of Glyphs */ |
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74 | inline Glyph** getGlyphArray() const { return this->glyphArray; }; |
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75 | /** @returns the texture to the fast-texture */ |
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76 | inline GLuint getFastTextureID() const { return this->fastTextureID; }; |
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77 | /** @returns the default Font */ |
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78 | inline static Font* getDefaultFont() { if (Font::defaultFont == NULL) initDefaultFont(); return Font::defaultFont; }; |
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79 | |
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80 | void createAsciiImage(const char* fileName); |
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81 | static void initDefaultFont(); |
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82 | static void removeDefaultFont(); |
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83 | |
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84 | |
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85 | private: |
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86 | int getMaxHeight(); |
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87 | int getMaxAscent(); |
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88 | int getMaxDescent(); |
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89 | Glyph* getGlyphMetrics(Uint16 character); |
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90 | |
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91 | GLuint createFastTexture(); |
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92 | |
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93 | void initGlyphs(Uint16 from, Uint16 count); |
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94 | int findOptimalFastTextureSize(); |
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95 | |
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96 | void debug(); |
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97 | |
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98 | private: |
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99 | static Font* defaultFont; //!< a default font, that is used, if other fonts were unable to be loaded. |
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100 | // information about the Font |
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101 | TTF_Font* fontTTF; //!< The font we use for this. |
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102 | int renderStyle; //!< The Renderstyle |
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103 | unsigned int renderSize; //!< How big the Font should be rendered. |
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104 | |
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105 | Glyph** glyphArray; //!< An Array of all the Glyphs stored in the Array of Glyphs. |
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106 | GLuint fastTextureID; //!< The fast textureID. |
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107 | }; |
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108 | |
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109 | #endif /* _FONT_H */ |
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