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source: orxonox.OLD/branches/collision_detection_ancient/src/world_entities/environment.h @ 7422

Last change on this file since 7422 was 5500, checked in by bensch, 19 years ago

orxonox/trunk: all the WorldEntities now have a const function to draw themselves

File size: 663 bytes
Line 
1/*!
2  \file environment.h
3  \brief This file handles the environment of the game
4*/
5
6#ifndef _ENVIRONEMENT_H
7#define _ENVIRONEMENT_H
8
9#include "world_entity.h"
10
11//! environment of orxonox
12/**
13   everything that does not interact with the player comes here
14   Environment is a container for all the worldEntities that are non-interactive
15*/
16class Environment : public WorldEntity
17{
18  friend class World;
19
20 public:
21  Environment ();
22  Environment (const TiXmlElement* root);
23  virtual ~Environment ();
24
25  void init();
26  void loadParams(const TiXmlElement* root);
27
28
29
30  virtual void tick (float time);
31
32  virtual void draw () const;
33
34};
35
36#endif /* _ENVIRONEMENT_H */
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