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source: orxonox.OLD/branches/cr/src/lib/collision_reaction/collision.cc @ 8165

Last change on this file since 8165 was 8129, checked in by patrick, 19 years ago

cr: finished cleaning up the code, collision reaction now integrated and should either work or throw a sigfault :D

File size: 1.0 KB
Line 
1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   ### File Specific:
12   main-programmer: Patrick Boenzli
13   co-programmer: ...
14*/
15
16#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_COLLISION_REACTION
17
18#include "collision.h"
19#include "debug.h"
20
21using namespace std;
22
23
24/**
25 *  standard constructor
26 */
27Collision::Collision ()
28{
29  this->entityA = NULL;
30  this->entityB = NULL;
31
32  this->bDispatched = false;
33  this->entityACollide = false;
34  this->entityBCollide = false;
35}
36
37
38/**
39 *  standard deconstructor
40 */
41Collision::~Collision ()
42{
43}
44
45
46/**
47 * flushes the CollisionEvent list
48 */
49void Collision::flushCollisionEvents()
50{
51  this->entityA = NULL;
52  this->entityB = NULL;
53
54  this->entityACollide = false;
55  this->entityBCollide = false;
56
57  this->bDispatched = true;
58
59  this->collisionEvents.clear();
60}
61
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