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source: orxonox.OLD/branches/cr/src/lib/collision_reaction/collision.h @ 8047

Last change on this file since 8047 was 8029, checked in by patrick, 19 years ago

cr: more collision, new interface

File size: 1.8 KB
Line 
1/*!
2 * @file collision.h
3 *  Definition of a collision as a two WE hit each other
4 */
5
6#ifndef _COLLISION_H
7#define _COLLISION_H
8
9#include "vector.h"
10#include <vector>
11
12class WorldEntity;
13class BoundingVolume;
14class CollisionEvent;
15
16//! A class representing a simple collision
17class Collision
18{
19
20  public:
21    Collision();
22    virtual ~Collision();
23
24    /** collides two WorldEntities @param entityA world entity A, @param entityB world entity B, @param bvA volume A @param bvB volumeB */
25    inline void collide(WorldEntity* entityA, WorldEntity* entityB) { this->entityA = entityA; this->entityB = entityB; }
26
27
28    /** @return Collision WorldEntity A */
29    inline WorldEntity* getEntityA() const { return this->entityA; }
30    /** @return Collision WorldEntity B */
31    inline WorldEntity* getEntityB() const { return this->entityB; }
32
33    /** @returns true if this Collision has already been dispatched */
34    inline bool isDispatched() { return this->bDispatched; }
35
36    /** registers a @param event CollisionEvent to take place */
37    inline void registerCollisionEvent(CollisionEvent* event) { this->collisionEvents.push_back(event); }
38    /** @returns a vector of collision events */
39    inline const std::vector<CollisionEvent*>& getCollisionEvents() const { return this->collisionEvents; }
40
41    void handleCollisionEvents();
42
43
44  private:
45    void flushCollisionEvents();
46
47
48  private:
49    WorldEntity*                 entityA;                       //!< the collision body A
50    WorldEntity*                 entityB;                       //!< the collision body B
51
52    bool                         bDispatched;                   //!< true if this collision has already been dispatched
53
54    std::vector<CollisionEvent*> collisionEvents;               //!< the collision event list
55};
56
57#endif /* _COLLISION_H */
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