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source: orxonox.OLD/branches/cr/src/lib/collision_reaction/cr_object_damage.cc @ 8110

Last change on this file since 8110 was 8110, checked in by patrick, 18 years ago

cr: collision reaction: deal damage done

File size: 1.7 KB
Line 
1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   ### File Specific:
12   main-programmer: Patrick Boenzli
13   co-programmer: ...
14*/
15
16#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_COLLISION_REACTION
17
18#include "collision.h"
19#include "collision_event.h"
20
21#include "physics_interface.h"
22
23#include "world_entity.h"
24#include "cr_object_damage.h"
25
26using namespace std;
27
28
29/**
30 *  standard constructor
31 */
32CRObjectDamage::CRObjectDamage ()
33  : CollisionReaction()
34{
35  this->setClassID(CL_CR_OBJECT_DAMAGE, "CRObjectDamage");
36
37}
38
39
40/**
41 *  standard deconstructor
42 */
43CRObjectDamage::~CRObjectDamage ()
44{
45}
46
47
48/**
49 * caluculates and applys the reaction to a specific collision
50 *  @param collision the collision
51 */
52void CRObjectDamage::reactToCollision(Collision* collision)
53{
54  float damage;
55
56  // the collision damage been dealed by the entity
57  if( collision->isEntityACollide()) {
58    damage = collision->getEntityB()->getHealthMax();
59    collision->getEntityA()->decreaseHealth(damage);
60  }
61  if( collision->isEntityBCollide()) {
62    damage = collision->getEntityA()->getHealthMax();
63    collision->getEntityB()->decreaseHealth(damage);
64  }
65
66//   const std::vector<CollisionEvent*>* collisionEvents = &(collision->getCollisionEvents());
67//   std::vector<CollisionEvent*>::const_iterator it = collisionEvents->begin();
68//   for(; it != collisionEvents->end(); it++)
69//   {
70//     // go through the collisions and try to estimate the damage
71//     mass = (*it)->getEntityA()->getMass();
72//   }
73
74}
75
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