/*! * @file script_manager.h * manages the scripts */ #ifndef _SCRIPT_MANAGER_H #define _SCRIPT_MANAGER_H #include #include "base_object.h" #include "script.h" class ScriptTrigger; class Scriptable; class ScriptManager : public BaseObject { public: ScriptManager(const TiXmlElement* root = NULL); ~ScriptManager(); /// LOADING virtual void loadParams(const TiXmlElement* root); /// QUERY PROCESS Script* getScriptByFile(const std::string& file); void flush(); //!< Resets the script manager private: void createScripts(const TiXmlElement* scripts); void createTriggers(const TiXmlElement* triggers); static ScriptManager* singletonRef; //!< Reference to this class }; #endif