1 | /* |
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2 | orxonox - the future of 3D-vertical-scrollers |
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3 | |
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4 | Copyright (C) 2004 orx |
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5 | |
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6 | This program is free software; you can redistribute it and/or modify |
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7 | it under the terms of the GNU General Public License as published by |
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8 | the Free Software Foundation; either version 2, or (at your option) |
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9 | any later version. |
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10 | |
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11 | ### File Specific: |
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12 | main-programmer: Christoph Renner |
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13 | co-programmer: |
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14 | */ |
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15 | |
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16 | #include "udp_server_socket.h" |
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17 | #include "debug.h" |
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18 | |
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19 | |
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20 | |
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21 | /** |
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22 | * constructor |
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23 | * @param port port to listen on |
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24 | */ |
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25 | UdpServerSocket::UdpServerSocket( int port ) : ServerSocket( port ) |
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26 | { |
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27 | packet = SDLNet_AllocPacket( UDP_PACKET_SIZE ); |
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28 | |
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29 | if ( !packet ) |
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30 | { |
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31 | PRINTF(1)("SDLNet_AllocPacket: %s\n", SDLNet_GetError()); |
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32 | |
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33 | assert( false ); |
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34 | bOk = false; |
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35 | } |
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36 | |
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37 | memset( packet->data, 0, UDP_PACKET_SIZE ); |
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38 | |
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39 | listen( port ); |
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40 | } |
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41 | |
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42 | /** |
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43 | * default destructor |
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44 | */ |
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45 | UdpServerSocket::~UdpServerSocket( ) |
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46 | { |
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47 | for ( int i = 0; i < (int)packetBuffer.size(); i++ ) |
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48 | removeUserPackets( i ); |
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49 | |
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50 | if ( packet ) |
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51 | SDLNet_FreePacket( packet ); |
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52 | |
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53 | if ( socket ) |
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54 | SDLNet_UDP_Close( socket ); |
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55 | } |
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56 | |
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57 | /** |
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58 | * tell udpServerSocket to recieve packets on port |
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59 | * @param port port |
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60 | * @return true on success |
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61 | */ |
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62 | bool UdpServerSocket::listen( unsigned int port ) |
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63 | { |
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64 | socket = SDLNet_UDP_Open( port ); |
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65 | |
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66 | PRINTF(0)("listening on port: %d\n", port); |
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67 | |
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68 | if ( !socket ) |
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69 | { |
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70 | |
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71 | bOk = false; |
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72 | return false; |
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73 | } |
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74 | |
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75 | return true; |
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76 | } |
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77 | |
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78 | /** |
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79 | * get newly connected socket. note |
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80 | * @return new socket or NULL if no new socket exists |
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81 | */ |
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82 | NetworkSocket * UdpServerSocket::getNewSocket( void ) |
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83 | { |
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84 | NetworkSocket * result = NULL; |
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85 | |
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86 | if ( newSocketList.size() > 0 ) |
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87 | { |
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88 | result = newSocketList.front(); |
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89 | |
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90 | newSocketList.pop_front(); |
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91 | } |
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92 | |
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93 | return result; |
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94 | } |
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95 | |
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96 | /** |
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97 | * stop listening on server |
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98 | */ |
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99 | void UdpServerSocket::close( ) |
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100 | { |
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101 | |
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102 | for ( int i = 0; i < (int)packetBuffer.size(); i++ ) |
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103 | removeUserPackets( i ); |
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104 | |
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105 | packetBuffer.clear(); |
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106 | userList.clear(); |
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107 | |
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108 | SDLNet_UDP_Close( socket ); |
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109 | socket = NULL; |
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110 | } |
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111 | |
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112 | /** |
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113 | * clean up users buffer |
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114 | * @param userId users userid |
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115 | */ |
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116 | void UdpServerSocket::removeUserPackets( int userId ) |
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117 | { |
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118 | if ( userId >= (int)packetBuffer.size() ) |
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119 | return; |
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120 | |
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121 | for ( NetworkPacketList::iterator it = packetBuffer[userId].begin(); it!=packetBuffer[userId].end(); it++ ) |
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122 | { |
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123 | if ( it->data ) |
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124 | { |
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125 | free( it->data ); |
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126 | it->data = NULL; |
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127 | } |
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128 | } |
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129 | |
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130 | packetBuffer[userId].clear(); |
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131 | } |
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132 | |
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133 | /** |
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134 | * get next packet for user |
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135 | * @param userId user id |
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136 | * @return recieved packet or packet with length 0 if no packet available |
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137 | */ |
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138 | NetworkPacket UdpServerSocket::getPacket( int userId ) |
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139 | { |
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140 | NetworkPacket res; |
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141 | res.data = NULL; |
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142 | res.length = 0; |
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143 | |
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144 | if ( (int)packetBuffer.size() > userId && (int)packetBuffer[userId].size() > 0 ) |
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145 | { |
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146 | res.data = packetBuffer[userId].front().data; |
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147 | res.length = packetBuffer[userId].front().length; |
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148 | packetBuffer[userId].pop_front(); |
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149 | |
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150 | if ( res.length == 0 ) |
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151 | res.length = -1; |
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152 | } |
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153 | |
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154 | return res; |
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155 | } |
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156 | |
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157 | /** |
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158 | * get number of packets recieved for user |
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159 | * @param userId user id |
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160 | * @return number of packets in buffer |
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161 | */ |
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162 | int UdpServerSocket::getPacketCount( int userId ) |
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163 | { |
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164 | if ( userId >= (int)packetBuffer.size() ) |
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165 | return -1; |
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166 | |
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167 | return packetBuffer[userId].size(); |
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168 | } |
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169 | |
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170 | /** |
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171 | * will set user state |
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172 | * @param userId users id |
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173 | * @param ip users host / port |
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174 | */ |
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175 | void UdpServerSocket::initUser( int userId, IPaddress ip ) |
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176 | { |
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177 | int channel = SDLNet_UDP_Bind( socket, userId, &ip ); |
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178 | if( channel != userId ) |
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179 | { |
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180 | PRINTF(1)("SDLNet_UDP_Bind: %s\n", SDLNet_GetError()); |
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181 | assert(false); |
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182 | return; |
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183 | } |
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184 | |
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185 | if ( userId < (int)packetBuffer.size() ) |
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186 | removeUserPackets( userId ); |
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187 | |
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188 | if ( (int)packetBuffer.size() <= userId ) |
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189 | packetBuffer.resize( userId + 1 ); |
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190 | |
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191 | if ( (int)userList.size() <= userId ) |
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192 | userList.resize( userId + 1 ); |
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193 | |
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194 | userList[ userId ] = ip; |
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195 | } |
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196 | |
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197 | /** |
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198 | * remove user from list |
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199 | * @param userId user id |
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200 | */ |
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201 | void UdpServerSocket::removeUser( int userId ) |
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202 | { |
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203 | removeUserPackets( userId ); |
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204 | |
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205 | if ( userId >= (int)userList.size() ) |
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206 | return; |
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207 | |
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208 | userList[userId].host = 0; |
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209 | userList[userId].port = 0; |
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210 | |
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211 | SDLNet_UDP_Unbind( socket, userId ); |
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212 | } |
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213 | |
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214 | /** |
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215 | * send one packet to client associated to userId |
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216 | * @param networkPacket packet to send |
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217 | * @param userId users id |
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218 | * @return true on success |
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219 | */ |
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220 | bool UdpServerSocket::sendPacket( NetworkPacket networkPacket , int userId ) |
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221 | { |
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222 | assert( networkPacket.length <= UDP_PACKET_SIZE ); |
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223 | |
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224 | memcpy( packet->data, networkPacket.data, networkPacket.length ); |
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225 | packet->len = networkPacket.length; |
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226 | packet->channel = -1; |
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227 | |
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228 | if ( SDLNet_UDP_Send( socket, userId, packet ) == 0 ) |
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229 | { |
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230 | PRINTF(1)("SDLNet_UDP_Send: %s\n", SDLNet_GetError()); |
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231 | return false; |
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232 | } |
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233 | |
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234 | return true; |
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235 | } |
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236 | |
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237 | /** |
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238 | * do periodically things |
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239 | */ |
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240 | void UdpServerSocket::update( ) |
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241 | { |
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242 | int res; |
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243 | int newConn = 0; |
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244 | |
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245 | for ( res = SDLNet_UDP_Recv( socket, packet ); res == 1; res = SDLNet_UDP_Recv( socket, packet ) ) |
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246 | { |
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247 | int userId; |
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248 | bool isNewConnection = false; |
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249 | |
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250 | for ( userId =0; userId < (int)userList.size(); userId++ ) |
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251 | if ( userList[userId].host == packet->address.host && userList[userId].port == packet->address.port ) |
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252 | break; |
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253 | |
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254 | if ( userId >= (int)userList.size() ) |
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255 | { |
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256 | |
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257 | newConn++; |
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258 | isNewConnection = true; |
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259 | |
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260 | if ( newConn > MAX_NEW_CONNECTIONS ) |
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261 | { |
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262 | PRINTF(2)("Too many new connections. Dropping packet\n"); |
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263 | continue; |
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264 | } |
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265 | |
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266 | for ( userId =0; userId < (int)userList.size(); userId++ ) |
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267 | if ( userList[userId].host == 0 && userList[userId].port == 0 ) |
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268 | break; |
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269 | |
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270 | initUser( userId, packet->address ); |
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271 | UdpSocket * sock = new UdpSocket( this, packet->address, userId ); |
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272 | newSocketList.push_back( sock ); |
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273 | PRINTF(0)("NEW CONNECTION %x\n", packet->address.host ); |
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274 | } |
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275 | |
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276 | //add new packet to packetbuffer |
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277 | |
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278 | NetworkPacket networkPacket; |
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279 | networkPacket.length = packet->len; |
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280 | if ( packet->len != 0 ) |
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281 | { |
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282 | networkPacket.data = (byte*)malloc( packet->len ); |
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283 | assert( networkPacket.data ); |
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284 | } |
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285 | else |
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286 | { |
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287 | networkPacket.data = NULL; |
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288 | } |
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289 | memcpy( networkPacket.data, packet->data, packet->len ); |
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290 | packetBuffer[userId].push_back( networkPacket ); |
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291 | |
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292 | } |
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293 | |
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294 | assert( res == 0 ); |
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295 | } |
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