Last change
on this file since 7914 was
7039,
checked in by patrick, 19 years ago
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trunk: game rules definitions added
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File size:
1.2 KB
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1 | /* |
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2 | orxonox - the future of 3D-vertical-scrollers |
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3 | |
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4 | Copyright (C) 2004 orx |
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5 | |
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6 | This program is free software; you can redistribute it and/or modify |
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7 | it under the terms of the GNU General Public License as published by |
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8 | the Free Software Foundation; either version 2, or (at your option) |
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9 | any later version. |
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10 | |
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11 | ### File Specific: |
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12 | main-programmer: Benjamin Grauer |
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13 | co-programmer: ... |
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14 | */ |
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15 | |
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16 | //#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD_ENTITY |
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17 | |
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18 | #include "state.h" |
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19 | |
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20 | |
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21 | #include "camera.h" |
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22 | |
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23 | #ifndef NULL |
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24 | #define NULL 0 |
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25 | #endif |
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26 | |
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27 | using namespace std; |
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28 | |
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29 | |
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30 | |
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31 | Camera* State::camera = NULL; |
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32 | CameraTarget* State::cameraTarget = NULL; |
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33 | |
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34 | PNode* State::cameraNode = NULL; |
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35 | PNode* State::cameraTargetNode = NULL; |
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36 | |
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37 | SkyBox* State::skyBox = NULL; |
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38 | |
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39 | ObjectManager* State::objectManager = NULL; |
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40 | |
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41 | |
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42 | unsigned int State::resX = 1; |
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43 | unsigned int State::resY = 1; |
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44 | |
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45 | StoryEntity* State::storyEntity = NULL; |
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46 | GameRules* State::gameRules = NULL; |
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47 | |
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48 | Player* State::player = NULL; |
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49 | |
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50 | bool State::bOnline = false; |
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51 | |
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52 | int State::menuID = -1; |
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53 | |
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54 | |
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55 | /** |
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56 | * sets camera and target of the current Camera |
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57 | */ |
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58 | void State::setCamera(Camera* camera, CameraTarget* cameraTarget) |
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59 | { |
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60 | State::camera = camera; |
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61 | State::cameraTarget = cameraTarget; |
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62 | State::cameraNode = camera; |
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63 | State::cameraTargetNode = cameraTarget; |
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64 | } |
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