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source: orxonox.OLD/branches/gui/src/world_entities/WorldEntities.am @ 7908

Last change on this file since 7908 was 7785, checked in by bensch, 19 years ago

orxonox/trunk: merged the Changes from the water branche back to the trunk.

File size: 4.0 KB
Line 
1## THE SUBCLASSES. THESE MUST BE DYNAMICALLY LINKED OR COMPILED IN DIRECTLY
2WorldEntities_SOURCES_ = \
3                world_entities/npcs/npc_test1.cc \
4                world_entities/npcs/npc_test.cc \
5                world_entities/npcs/ground_turret.cc \
6                \
7                world_entities/environment.cc \
8                world_entities/skysphere.cc \
9                world_entities/skybox.cc \
10                world_entities/terrain.cc \
11                world_entities/satellite.cc \
12                world_entities/movie_entity.cc \
13                world_entities/recorder.cc \
14                world_entities/character_attributes.cc \
15                world_entities/test_entity.cc \
16                world_entities/planet.cc \
17                \
18                world_entities/weapons/test_gun.cc \
19                world_entities/weapons/turret.cc \
20                world_entities/weapons/aiming_turret.cc \
21                world_entities/weapons/targeting_turret.cc \
22                world_entities/weapons/cannon.cc \
23                world_entities/weapons/hyperblaster.cc \
24                world_entities/weapons/aim.cc \
25                \
26                world_entities/projectiles/bomb.cc \
27                world_entities/projectiles/laser.cc \
28                world_entities/projectiles/test_bullet.cc \
29                world_entities/projectiles/rocket.cc \
30                world_entities/projectiles/guided_missile.cc \
31                world_entities/projectiles/hyperblast.cc \
32                \
33                world_entities/power_ups/turret_power_up.cc \
34                world_entities/power_ups/laser_power_up.cc \
35                \
36                world_entities/space_ships/space_ship.cc \
37                world_entities/space_ships/helicopter.cc \
38                world_entities/space_ships/hover.cc \
39                world_entities/space_ships/turbine_hover.cc \
40                world_entities/creatures/md2_creature.cc \
41                \
42                \
43                world_entities/environments/water.cc \
44                world_entities/environments/model_entity.cc \
45                world_entities/environments/building.cc \
46                world_entities/environments/mapped_water.cc \
47                \
48                world_entities/elements/image_entity.cc \
49                world_entities/elements/text_element.cc \
50                \
51                world_entities/effects/lightning_bolt.cc
52
53
54WorldEntities_HEADERS_ = \
55                npcs/npc_test.h \
56                npcs/npc_test1.h \
57                npcs/ground_turret.h \
58                environment.h \
59                skysphere.h \
60                skybox.h \
61                terrain.h \
62                satellite.h \
63                movie_entity.h \
64                recorder.h \
65                character_attributes.h \
66                test_entity.h \
67                planet.h \
68                \
69                weapons/test_gun.h \
70                weapons/cannon.h \
71                weapons/hyperblaster.h \
72                weapons/turret.h \
73                weapons/aiming_turret.h \
74                weapons/targeting_turret.h \
75                weapons/aim.h \
76                \
77                projectiles/bomb.h \
78                projectiles/laser.h \
79                projectiles/test_bullet.h \
80                projectiles/rocket.h \
81                projectiles/guided_missile.h \
82                projectiles/hyperblast.h \
83                \
84                power_ups/turret_power_up.h \
85                power_ups/laser_power_up.h \
86                \
87                space_ships/space_ship.h \
88                space_ships/helicopter.h \
89                space_ships/hover.h \
90                space_ships/turbine_hover.h \
91                creatures/md2_creature.h \
92                \
93                environments/water.h \
94                environments/model_entity.h \
95                environments/building.h \
96                environments/mapped_water.h \
97                \
98                elements/image_entity.h \
99                elements/text_element.h \
100                \
101                effects/lightning_bolt.h
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