[4597] | 1 | /*! |
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[5039] | 2 | * @file skybox.h |
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[5357] | 3 | * Definition of the SkyBox, that handles the Display of an atmosphere for orxonox. |
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| 4 | * |
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| 5 | * A SkyBox is always centered at the current working Camera, and will only obey the cameras |
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| 6 | * movment but not its rotation. |
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[3416] | 7 | */ |
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| 8 | |
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[3796] | 9 | #ifndef _SKYBOX_H |
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| 10 | #define _SKYBOX_H |
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[3416] | 11 | |
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[3419] | 12 | /* INCLUDES */ |
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[3502] | 13 | #include "world_entity.h" |
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[6771] | 14 | #include "material.h" |
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[3411] | 15 | |
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[6771] | 16 | enum SKY_SIDE |
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| 17 | { |
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[7328] | 18 | SKY_BACK = 0, |
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| 19 | SKY_FRONT, |
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[6771] | 20 | SKY_BOTTOM, |
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[7328] | 21 | SKY_TOP, |
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[6771] | 22 | SKY_LEFT, |
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| 23 | SKY_RIGHT, |
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| 24 | }; |
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[3419] | 25 | |
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[3807] | 26 | //! A Class to handle a SkyBox |
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[3796] | 27 | class SkyBox : public WorldEntity |
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[3411] | 28 | { |
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[3416] | 29 | public: |
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[7221] | 30 | SkyBox(const std::string& fileName = ""); |
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[4261] | 31 | SkyBox(const TiXmlElement* root); |
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[4010] | 32 | |
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[3796] | 33 | virtual ~SkyBox(); |
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[3419] | 34 | |
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[5357] | 35 | void init(); |
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[4746] | 36 | void preInit(); |
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[4680] | 37 | |
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[6512] | 38 | virtual void loadParams(const TiXmlElement* root); |
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[4261] | 39 | |
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[4746] | 40 | void postInit(); |
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[4010] | 41 | |
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[6634] | 42 | virtual void draw(); |
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[4012] | 43 | |
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[3796] | 44 | void setSize(float size); |
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[4998] | 45 | /** assumes jpg as input-format */ |
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[7221] | 46 | void setTexture(const std::string& name); |
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[4680] | 47 | |
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[7221] | 48 | void setTextureAndType(const std::string& name, const std::string& extension); |
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[7328] | 49 | void setTextures(const std::string& negX, const std::string& posX, const std::string& negY, |
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| 50 | const std::string& posY, const std::string& negZ, const std::string& posZ); |
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[3420] | 51 | |
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[7328] | 52 | void loadCubeMapTextures(const std::string& negX, const std::string& posX, const std::string& negY, |
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| 53 | const std::string& posY, const std::string& negZ, const std::string& posZ); |
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[6470] | 54 | |
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[8575] | 55 | GLuint getTexture(SKY_SIDE side) const { return (this->material[side]) ? this->material[side]->diffuseTextureID(): 0; }; |
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[6771] | 56 | |
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[6470] | 57 | static void enableCubeMap(); |
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| 58 | static void disableCubeMap(); |
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| 59 | |
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[7954] | 60 | virtual void varChangeHandler( std::list<int> & id ); |
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[6341] | 61 | |
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[3801] | 62 | private: |
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| 63 | void rebuild(); |
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| 64 | |
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[6307] | 65 | Material* material[6]; //!< Materials for the SkyBox. sorted by number (0-5) top, bottom, left, right, front, back |
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[6519] | 66 | Texture* cubeTexture[6]; //!< Textures for the CubeMap. |
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[6470] | 67 | |
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[4597] | 68 | float size; //!< Size of the SkyBox. This should match the frustum maximum range. |
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[6634] | 69 | float textureSize; //!< this is the length of a texture (assumes a square texture) |
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[7221] | 70 | std::string textureName; //!< Name of the Texture |
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[8575] | 71 | |
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[7954] | 72 | int textureName_handle; //!< used to notify about changes of textureName |
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| 73 | int size_handle; //!< used to notify about changes of size |
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[4597] | 74 | |
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[3411] | 75 | }; |
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| 76 | |
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[3796] | 77 | #endif /* _SKYBOX_H */ |
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[3411] | 78 | |
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| 79 | |
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[3484] | 80 | |
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