1 | /* |
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2 | orxonox - the future of 3D-vertical-scrollers |
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3 | |
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4 | Copyright (C) 2004 orx |
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5 | |
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6 | This program is free software; you can redistribute it and/or modify |
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7 | it under the terms of the GNU General Public License as published by |
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8 | the Free Software Foundation; either version 2, or (at your option) |
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9 | any later version. |
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10 | |
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11 | ### File Specific: |
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12 | main-programmer: Silvan Nellen |
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13 | co-programmer: Benjamin Grauer |
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14 | */ |
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15 | |
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16 | #include "script.h" |
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17 | #include "script_class.h" |
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18 | #include "luaincl.h" |
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19 | #include "debug.h" |
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20 | |
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21 | #include "loading/resource_manager.h" |
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22 | #include "loading/load_param.h" |
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23 | #include "parser/tinyxml/tinyxml.h" |
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24 | |
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25 | ObjectListDefinition(Script); |
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26 | |
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27 | |
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28 | Script::Script(const TiXmlElement* root) |
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29 | { |
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30 | this->registerObject(this, Script::_objectList); |
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31 | |
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32 | returnCount = argumentCount = 0; |
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33 | |
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34 | luaState = lua_open(); |
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35 | |
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36 | luaopen_base(luaState); |
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37 | luaopen_table(luaState); |
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38 | luaopen_io(luaState); |
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39 | luaopen_string(luaState); |
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40 | luaopen_math(luaState); |
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41 | luaopen_debug(luaState); |
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42 | if (root != NULL) |
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43 | this->loadParams(root); |
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44 | } |
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45 | |
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46 | |
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47 | Script::Script(const std::string& filename) |
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48 | { |
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49 | this->registerObject(this, Script::_objectList); |
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50 | |
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51 | returnCount = argumentCount = 0; |
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52 | |
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53 | luaState = lua_open(); |
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54 | |
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55 | luaopen_base(luaState); |
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56 | luaopen_table(luaState); |
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57 | luaopen_io(luaState); |
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58 | luaopen_string(luaState); |
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59 | luaopen_math(luaState); |
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60 | luaopen_debug(luaState); |
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61 | |
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62 | this->loadFile(filename); |
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63 | |
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64 | } |
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65 | |
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66 | Script::~Script() |
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67 | { |
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68 | lua_setgcthreshold(luaState, 0); // collected garbage |
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69 | lua_close(luaState); |
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70 | } |
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71 | |
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72 | |
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73 | void Script::loadParams(const TiXmlElement* root) |
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74 | { |
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75 | //printf(("Loading params for %p \n",this); |
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76 | BaseObject::loadParams(root); |
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77 | |
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78 | LOAD_PARAM_START_CYCLE(root, object); |
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79 | { |
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80 | LoadParam_CYCLE(object, "object", this, Script, addObject) |
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81 | .describe("The name of an object that is needed by a script"); |
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82 | } |
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83 | LOAD_PARAM_END_CYCLE(object); |
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84 | |
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85 | |
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86 | LoadParam(root, "file", this, Script, loadFileNoRet) |
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87 | .describe("the fileName of the script, that should be loaded into this world") |
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88 | .defaultValues(""); |
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89 | } |
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90 | |
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91 | |
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92 | |
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93 | bool Script::loadFile(const std::string& filename) |
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94 | { |
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95 | |
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96 | std::string directory = ""; |
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97 | std::string file = filename; |
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98 | |
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99 | unsigned int seperation = filename.find_first_of('/'); |
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100 | if (seperation != std::string::npos) |
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101 | { |
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102 | directory = filename.substr( 0, seperation+1 ); |
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103 | file = filename.substr( seperation+1 ); |
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104 | } |
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105 | |
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106 | std::string filedest(Resources::ResourceManager::getInstance()->mainGlobalPath().name()); |
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107 | filedest += "scripts/" + directory + file; |
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108 | |
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109 | this->addThisScript(); |
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110 | this->registerStandartClasses(); |
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111 | |
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112 | if(currentFile.length() != 0) |
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113 | { |
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114 | printf("SCRIPT %s : ERROR: Could not load %s because an other file is already loaded: %s\n",currentFile.c_str(),filename.c_str(), currentFile.c_str()); |
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115 | return false; |
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116 | } |
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117 | |
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118 | int error = luaL_loadfile (luaState, filedest.c_str()); |
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119 | |
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120 | if(error == 0) |
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121 | { |
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122 | currentFile = file; |
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123 | error = lua_pcall(luaState, 0, 0, 0); |
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124 | |
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125 | if(error == 0) |
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126 | { |
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127 | return true; |
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128 | } |
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129 | else |
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130 | { |
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131 | printf("SCRIPT %s : ERROR: while loading file %s: \n",currentFile.c_str(),filename.c_str()); |
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132 | reportError(error); |
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133 | } |
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134 | |
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135 | } |
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136 | else |
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137 | { |
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138 | printf("SCRIPT %s : ERROR: while loading file %s: \n",currentFile.c_str(),filename.c_str()); |
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139 | reportError(error); |
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140 | } |
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141 | |
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142 | printf("SCRIPT : ERROR: while loading file %s \n",filename.c_str()); |
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143 | return false; |
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144 | } |
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145 | |
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146 | |
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147 | void Script::addObject(const std::string& className, const std::string& objectName) |
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148 | { |
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149 | //printf(("Script %s: I am about to add %s of class %s\n",this->getName(),objectName.c_str(),className.c_str()); |
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150 | |
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151 | ScriptClass* scriptClass = ScriptClass::objectList().getObject(className); |
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152 | // printf(("The script class for %s is at %p \n",className.c_str(),scriptClass); |
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153 | WorldObject tmpObj; |
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154 | if (scriptClass != NULL) |
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155 | { |
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156 | tmpObj.type = className; |
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157 | if( !classIsRegistered(className) ) |
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158 | { |
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159 | scriptClass->registerClass(this); |
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160 | } |
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161 | |
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162 | BaseObject* object = ObjectListBase::getBaseObject(className, objectName); |
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163 | // printf(("%s is at %p \n",objectName.c_str(),object); |
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164 | if (object != NULL && !objectIsAdded(objectName)) |
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165 | { |
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166 | scriptClass->insertObject(this, object, false); |
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167 | tmpObj.name = objectName; |
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168 | registeredObjects.push_back(tmpObj); |
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169 | } |
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170 | } |
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171 | } |
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172 | |
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173 | |
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174 | |
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175 | |
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176 | bool Script::executeFile() |
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177 | { |
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178 | PRINTF(2)("script.executeFile is not implemented yet\n"); |
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179 | /*if(currentFile.length() != 0) |
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180 | { |
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181 | int error = lua_pcall(luaState, 0, 0, 0); |
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182 | if( error == 0) |
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183 | return true; |
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184 | else |
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185 | { |
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186 | reportError(error); |
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187 | return false; |
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188 | } |
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189 | }*/ |
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190 | return false; |
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191 | } |
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192 | |
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193 | bool Script::selectFunction(const std::string& functionName, int retCount) |
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194 | { |
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195 | if(returnCount == 0 && currentFunction.length() == 0) //no return values left on the stack and no other function selected |
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196 | { |
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197 | lua_pushlstring(luaState, functionName.c_str(), functionName.size() ); |
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198 | lua_gettable(luaState, LUA_GLOBALSINDEX); |
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199 | |
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200 | if(lua_isfunction( luaState , -1)) |
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201 | { |
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202 | returnCount = retCount; |
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203 | argumentCount = 0; |
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204 | currentFunction = functionName; |
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205 | return true; |
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206 | } |
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207 | else |
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208 | return false; |
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209 | } |
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210 | else |
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211 | printf("SCRIPT %s : ERROR: There is an other function active ( %s ) or there are unremoved return values on the stack. Please remove them first.\n",currentFile.c_str(),currentFunction.c_str()); |
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212 | return false; |
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213 | } |
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214 | |
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215 | //return number of returned values |
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216 | bool Script::executeFunction() |
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217 | { |
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218 | if(currentFunction.length() != 0 ) |
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219 | { |
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220 | int error = lua_pcall(luaState, argumentCount, returnCount,0); |
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221 | if(error != 0) |
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222 | { |
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223 | PRINTF(1)("Script '%s' : Failed to execute function '%s': \n",currentFile.c_str(),currentFunction.c_str()); |
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224 | reportError(error); |
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225 | //clean up |
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226 | currentFunction.assign(""); |
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227 | argumentCount = returnCount = 0; |
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228 | return false; |
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229 | } |
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230 | else |
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231 | { |
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232 | currentFunction.assign("");//a function gets unusable after beeing called for the first time |
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233 | argumentCount = 0; |
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234 | return true; |
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235 | } |
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236 | } |
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237 | else |
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238 | PRINTF(1)("SCRIPT '%s' : no function selected.\n",currentFile.c_str()); |
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239 | |
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240 | return false; |
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241 | } |
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242 | |
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243 | |
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244 | //overload this function to add different types |
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245 | bool Script::pushParam(int param, std::string& toFunction) |
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246 | { |
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247 | if(currentFunction == toFunction) |
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248 | { |
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249 | lua_pushnumber(luaState, (lua_Number) param); |
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250 | argumentCount++; |
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251 | return true; |
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252 | } |
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253 | else |
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254 | { |
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255 | printf("SCRIPT %s : ERROR: Couldn't add parameter because the wrong function is selected: %s instead of %s\n",currentFile.c_str(), currentFunction.c_str(), toFunction.c_str()); |
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256 | return false; |
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257 | } |
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258 | |
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259 | } |
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260 | |
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261 | |
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262 | bool Script::pushParam(float param, std::string& toFunction) |
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263 | { |
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264 | if(currentFunction.compare(toFunction) == 0) |
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265 | { |
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266 | lua_pushnumber(luaState,(lua_Number) param); |
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267 | argumentCount++; |
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268 | return true; |
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269 | } |
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270 | else |
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271 | { |
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272 | printf("SCRIPT %s : ERROR: Couldn't add parameter because the wrong function is selected: %s instead of %s\n",currentFile.c_str(), currentFunction.c_str(), toFunction.c_str()); |
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273 | return false; |
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274 | } |
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275 | |
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276 | } |
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277 | |
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278 | bool Script::pushParam(double param, std::string& toFunction) |
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279 | { |
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280 | if(currentFunction.compare(toFunction) == 0) |
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281 | { |
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282 | lua_pushnumber(luaState,(lua_Number) param); |
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283 | argumentCount++; |
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284 | return true; |
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285 | } |
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286 | else |
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287 | { |
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288 | printf("SCRIPT %s : ERROR: Couldn't add parameter because the wrong function is selected: %s instead of %s\n",currentFile.c_str(), currentFunction.c_str(), toFunction.c_str()); |
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289 | return false; |
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290 | } |
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291 | |
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292 | } |
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293 | |
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294 | int Script::getReturnedInt() |
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295 | { |
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296 | int returnValue = 0; |
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297 | if(returnCount > 0) |
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298 | { |
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299 | if(lua_isnumber(luaState, -1*returnCount)) |
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300 | { |
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301 | returnValue = (int)lua_tonumber(luaState, -1*returnCount); |
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302 | lua_remove(luaState,-1*returnCount); |
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303 | returnCount--; |
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304 | |
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305 | } |
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306 | } |
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307 | return returnValue; |
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308 | } |
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309 | |
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310 | |
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311 | bool Script::getReturnedBool() |
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312 | { |
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313 | bool returnValue = false; |
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314 | if(returnCount > 0) |
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315 | { |
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316 | if(lua_isboolean(luaState, -1*returnCount)) |
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317 | { |
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318 | returnValue = (bool)lua_toboolean(luaState, -1*returnCount); |
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319 | lua_remove(luaState,-1*returnCount); |
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320 | returnCount--; |
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321 | } |
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322 | else |
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323 | printf("SCRIPT %s : ERROR: Trying to retreive non bolean value\n",this->currentFile.c_str()); |
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324 | } |
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325 | return returnValue; |
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326 | } |
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327 | |
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328 | float Script::getReturnedFloat() |
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329 | { |
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330 | float returnValue = 0.0f; |
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331 | if(returnCount > 0) |
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332 | { |
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333 | if(lua_isnumber(luaState, -1*returnCount)) |
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334 | { |
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335 | returnValue = (float)lua_tonumber(luaState, -1*returnCount); |
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336 | lua_remove(luaState,-1*returnCount); |
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337 | returnCount--; |
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338 | } |
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339 | } |
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340 | return returnValue; |
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341 | } |
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342 | |
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343 | void Script::getReturnedString(std::string& string) |
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344 | { |
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345 | const char* returnValue = ""; |
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346 | if(returnCount > 0) |
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347 | { |
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348 | if(lua_isstring(luaState, -1*returnCount)) |
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349 | { |
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350 | returnValue = lua_tostring(luaState, -1*returnCount); |
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351 | lua_remove(luaState,-1*returnCount); |
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352 | returnCount--; |
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353 | } |
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354 | } |
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355 | string.assign(returnValue); |
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356 | } |
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357 | |
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358 | |
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359 | void Script::addThisScript() |
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360 | { |
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361 | ScriptClass* scriptClass = ScriptClass::objectList().getObject("Script"); |
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362 | |
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363 | if (scriptClass != NULL) |
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364 | { |
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365 | scriptClass->registerClass(this); |
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366 | scriptClass->insertObject(this, this,"thisscript", false); |
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367 | } |
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368 | } |
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369 | |
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370 | int Script::reportError(int error) |
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371 | { |
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372 | if(error != 0) |
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373 | { |
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374 | const char *msg = lua_tostring(luaState, -1); |
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375 | if (msg == NULL) msg = "(error with no message)\n"; |
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376 | printf("ERROR: %s\n", msg); |
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377 | lua_pop(luaState, 1); |
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378 | } |
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379 | return error; |
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380 | } |
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381 | |
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382 | bool Script::registerStandartClasses() |
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383 | { |
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384 | bool success = false; |
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385 | |
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386 | //this->registerClass(std::string("Vector")); |
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387 | this->registerClass("ScriptTrigger"); |
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388 | // this->registerClass("AttractorMine"); |
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389 | |
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390 | return success; |
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391 | } |
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392 | |
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393 | |
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394 | void Script::registerClass( const std::string& className) |
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395 | { |
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396 | ScriptClass* scriptClass = ScriptClass::objectList().getObject(className); |
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397 | //printf(("The script class for %s is at %p \n",className.c_str(),scriptClass); |
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398 | |
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399 | WorldObject tmpObj; |
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400 | if (scriptClass != NULL) |
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401 | { |
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402 | tmpObj.type = className; |
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403 | if( !classIsRegistered(className) ) |
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404 | { |
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405 | static_cast<ScriptClass*>(scriptClass)->registerClass(this); |
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406 | tmpObj.name = ""; |
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407 | registeredObjects.push_back(tmpObj); |
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408 | return; |
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409 | } |
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410 | } |
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411 | |
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412 | } |
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413 | |
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414 | bool Script::classIsRegistered(const std::string& type) |
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415 | { |
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416 | for(std::list<WorldObject>::const_iterator it = registeredObjects.begin(); it != registeredObjects.end(); it++ ) |
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417 | { |
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418 | if( (*it).type == type) |
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419 | { |
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420 | return true; |
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421 | } |
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422 | } |
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423 | return false; |
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424 | } |
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425 | |
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426 | |
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427 | |
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428 | bool Script::objectIsAdded(const std::string& name) |
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429 | { |
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430 | for(std::list<WorldObject>::const_iterator it = registeredObjects.begin(); it != registeredObjects.end(); it++ ) |
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431 | { |
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432 | if( (*it).name == name) |
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433 | { |
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434 | return true; |
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435 | } |
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436 | } |
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437 | return false; |
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438 | |
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439 | |
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440 | } |
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