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source: orxonox.OLD/branches/heathaze/src/proto/proto_world_entity.h

Last change on this file was 10067, checked in by snellen, 18 years ago

adapted the proto_world_entity.* to the classlistframework, start implementation of heathaze

File size: 668 bytes
Line 
1/*!
2 * @file proto_world_entity.h
3 * @brief description
4*/
5
6#ifndef _PROTO_WORLD_ENTITY_H
7#define _PROTO_WORLD_ENTITY_H
8
9#include "world_entity.h"
10
11//! A Class to ...
12class ProtoWorldEntity : public WorldEntity
13{
14
15 ObjectListDeclaration(ProtoWorldEntity);
16
17 public:
18  ProtoWorldEntity(const TiXmlElement* root = NULL);
19  virtual ~ProtoWorldEntity();
20
21  virtual void loadParams(const TiXmlElement* root);
22  void init();
23
24  virtual void postSpawn ();
25  virtual void leftWorld ();
26
27
28  virtual void draw() const;
29  virtual void tick(float time);
30  virtual void collidesWith (WorldEntity* entity, const Vector& location);
31
32 private:
33
34};
35
36#endif /* _PROTO_WORLD_ENTITY_H */
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