Last change
on this file since 10561 was
9877,
checked in by bensch, 18 years ago
|
orxonox compiles in Windows again… but it does not run anymore
|
File size:
1.7 KB
|
Line | |
---|
1 | /*! |
---|
2 | * @file signalhandler.h |
---|
3 | * Defines game rules for this game |
---|
4 | */ |
---|
5 | |
---|
6 | #ifndef _SIGNAL_HANDLER_H |
---|
7 | #define _SIGNAL_HANDLER_H |
---|
8 | |
---|
9 | #include <list> |
---|
10 | #include <string> |
---|
11 | |
---|
12 | typedef int (*SignalCallback)( void * someData ); |
---|
13 | |
---|
14 | #ifndef __WIN32__ |
---|
15 | #include <signal.h> |
---|
16 | |
---|
17 | struct SignalRec |
---|
18 | { |
---|
19 | int signal; |
---|
20 | sig_t handler; |
---|
21 | }; |
---|
22 | |
---|
23 | struct SignalCallbackRec |
---|
24 | { |
---|
25 | SignalCallback cb; |
---|
26 | void * someData; |
---|
27 | }; |
---|
28 | |
---|
29 | |
---|
30 | typedef std::list<SignalRec> SignalRecList; |
---|
31 | typedef std::list<SignalCallbackRec> SignalCallbackList; |
---|
32 | |
---|
33 | class SignalHandler |
---|
34 | { |
---|
35 | private: |
---|
36 | SignalHandler(); |
---|
37 | public: |
---|
38 | inline static SignalHandler* getInstance() { if (!SignalHandler::singletonRef) SignalHandler::singletonRef = new SignalHandler(); return SignalHandler::singletonRef; } |
---|
39 | ~SignalHandler(){ SignalHandler::singletonRef = NULL; } |
---|
40 | |
---|
41 | void registerCallback( SignalCallback cb, void * someData ); |
---|
42 | |
---|
43 | void doCatch( const std::string & appName, const std::string & fileName ); |
---|
44 | void dontCatch(); |
---|
45 | |
---|
46 | private: |
---|
47 | static void sigHandler( int sig ); |
---|
48 | |
---|
49 | void catchSignal( int sig ); |
---|
50 | SignalRecList sigRecList; |
---|
51 | |
---|
52 | SignalCallbackList callbackList; |
---|
53 | |
---|
54 | static SignalHandler * singletonRef; |
---|
55 | |
---|
56 | std::string appName; |
---|
57 | std::string fileName; |
---|
58 | }; |
---|
59 | |
---|
60 | #else /* if defined __WIN32__ */ |
---|
61 | class SignalHandler |
---|
62 | { |
---|
63 | public: |
---|
64 | inline static SignalHandler* getInstance() { if (!SignalHandler::singletonRef) SignalHandler::singletonRef = new SignalHandler(); return SignalHandler::singletonRef; }; |
---|
65 | void doCatch( const std::string & appName, const std::string & fileName ) {}; |
---|
66 | void dontCatch() {}; |
---|
67 | void registerCallback( SignalCallback cb, void * someData ) {}; |
---|
68 | |
---|
69 | private: |
---|
70 | static SignalHandler * singletonRef; |
---|
71 | }; |
---|
72 | #endif |
---|
73 | |
---|
74 | #endif /* _SIGNAL_HANDLER_H */ |
---|
75 | |
---|
Note: See
TracBrowser
for help on using the repository browser.