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source: orxonox.OLD/branches/height_map/ChangeLog @ 6368

Last change on this file since 6368 was 6006, checked in by bensch, 19 years ago

orxonox/trunk: changelog

File size: 6.3 KB
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12005-12-10      Benjamin Grauer <bensch@orxonox.net>
2        Implemented LOD (level of detail)
3        Implemented it through loading of Objects
4
5
62005-11-20      Benjamin Grauer <bensch@orxonox.net>
7        Implemented a new Class: Executor
8        This is an abstract Superclass, that is able to execute any function with parameters.
9        Used it in LoadParam and ShellCommand so far.
10
112005-09-24      Benjamin Grauer <bensch@orxonox.net>
12        Finished implementing the Shell.
13
142005-09-20      orxonox <info@orxonox.net>
15        Begin of Valgrind cleanup.
16
172005-08-16      orxonox <info@orxonox.net>
18        Realesed 0.3.1_alpha, on the grounds of collision detection
19        Working on a Windows-Realease...
20
212005-08-16      Patrick Boenzli <boenzli@orxonox.net>
22        Integrated the collision detection into the orxonox framework. It
23        bases on object-oriented-bounding boxes. The tree is spawned out of
24        any polygon soup.
25
262005-08-15      Benjamin Grauer <bensch@orxonox.net>
27        Reimplemented the IniParser.
28        Now it is possible, to read and write with it, in an easy c++ style.
29        Performance update due to preparsing.
30
312005-08-14      Benjamin Grauer <bensch@orxonox.net>
32        Enhanced PNode, SmoothPNode, softReparenting, better display.
33        Major Speed-update to Vector and Quaternion.
34
352005-07-23      Benjamin Grauer <bensch@orxonox.net>
36        Reimplemeted the ObjectManager, and the GarbageCollector.
37        Features:
38        modularity: easily adding new Creatable Classes through
39        the Factory-style.
40        Faster algorithm in the GarbageCollector, that only checks collectables.
41
422005-07-23      Patrick Boenzli <boenzli@orxonox.net>
43        Implemented a spatial separation algorithm that separates any polygon
44        soup into a quadtree. The tree leafs are hold in a hash table for
45        fast lookup.
46
472005-07-14      Benjamin Grauer <bensch@orxonox.net>
48        Implementd Render2D and Element2D, that handles 2D-shapes overlay
49        This is a new Engine, enabling us to render to layers.
50
512005-07-01      Benjamin Grauer <bensch@orxonox.net>
52        Implemented ClassList.h:
53        an interface to BaseObject saving all instances in Lists.
54        It also enables loadability-identifiers.
55        To decide is, if this approach is fast enough.
56
572005-06-20      Patrick Boenzli <patrick@orxonox.net>
58        Implemented an OBB collision detection system, injected into the
59        WorldEntity framework. Object - Object Collision Detection works
60        fine. Still work on the Object - Ground CD.
61
622005-06-10      Benjamin Grauer <bensch@orxonox.net>
63        Established a try on class-derivation and isA function.
64
652005-06-09      orxonox <info@orxonox.net>
66        created new Tag 0.3.0-pre-alpha
67
682005-06-04      Benjamin Grauer <bensch@orxonox.net>
69        Merged the SoundEngine (openAL-version) into the trunk
70        this is one of the major steps up to version 0.3-pre-alpha
71
722005-06-03      Benjamin Grauer <bensch@orxonox.net>
73        Implemented cycling loading procedures used for
74        the TrackManager and Animations
75
762005-06-01      orxonox <info@orxonox.net>
77        serious cleanup of most files
78        design and doxygen tags
79        deleted old unused fucntions
80
812005-05-30      Patrick Boenzli <patrick@oroxnox.ethz.ch>
82        Implemented new EventSystem for orxonox
83        Highly advanced, and much faster.
84
852005-05-27      Benjamin Grauer <bensch@orxonox.net>
86        Intorducing new Subprojects with a new modular framework.
87        Introducing ParticlesFun
88        Introducing new Importer (this was easy :))
89
902005-05-10      Benjamin Grauer <bensch@orxonox.net>
91        Merged the gui into the executable
92        Windows compiles again.
93
942005-04-27      orxonox <info@orxonox.net>
95        Tagged Version 0.2.3-pre-alpha
96
972005-04-23      Patrick Boenzli <patrick@orxonox.net>
98        Finished most work on Animation-classes
99
1002005-04-21      Benjamin Grauer <bensch@orxonox.net>
101        Material Class update: possibility for transparency.
102
1032005-04-15      Patrick Boenzli <partick@orxonox.net>
104        Added AnimationPlayer and two animation classes.
105
1062005-04-07      Patrick Boenzli <patrick@orxonox.net>
107        Reimplemeted the Weapon and shoot-functions
108
1092005-03-31      Benjamin Grauer <bensch@orxonox.net>
110        Added Text Engine
111
1122005-03-26      Benjamin Grauer <bensch@orxonox.net>
113        Added ResourceManager
114
1152005-03-24      Patrick Boenzli <patrick@orxonox.net>
116        Reimplemented shooting.
117
1182005-03-16      orxonox <info@orxonox.net>
119        Finished work on version 0.2.1-pre-alpha released 0.2.2-pre-alpha
120
1212005-03-15      Patrick Boenzli <patrick@orxonox.net>
122        parenting finished
123
1242005-03-09      Patrick Boenzli <patrick@orxonox.net>
125        Big Cleanup again
126
1272005-03-01      Benjamin Grauer <bensch@orxonox.net>
128        Added Light Class
129
1302005-02-27      Benjamin Grauer <bensch@orxonox.net>
131        Big Configure.ac-cleanup
132
1332005-02-22      David Gruetter <davgr@gmx.ch>
134        Added Skysphere
135
1362005-01-07      Patrick Boenzli <patrick@orxonox.net>
137        LoadScreen implemented
138
1392004-12-20      Patrick Boenzli <patrick@orxonox.net>
140        New Version out 0.2.1-pre-alpha
141
1422004-12-20      Patrick Boenzli <patrick@orxonox.net>
143        HEAVY cleanup of the framework
144
1452004-12-18      Patrick Boenzli <patrick@orxonox.net>
146        enhanced the Command Node
147
1482004-12-15      Nico Benold <bernoldn@ee.ethz.ch>
149        OS X support
150
1512004-12-15      Benjamin Grauer <bensch@orxonox.net>
152        Defined standard coding rules
153
1542004-12-15      Benjamin Grauer <bensch@orxonox.net>
155        Added Importer for showing 3D Object.
156
1572004-11-07      David Gruetter <davgr@gmx.ch>
158        Shaded Terrain
159
1602004-10-23      Adrian Buerli <buerlia@ee.ethz.ch>
161        Dynamic Mountains, dynamic movement.
162
1632004-10-18      Patrick Boenzli <patrick@orxonox.net>
164        Release 0.1-pre-alpha
165
1662004-07-17      Christian Meyer <cmeyer@ee.ethz.ch>
167        SDL-Framework
168
1692004-06-09      Tom of ethz
170        Added endless Mountains
171
1722004-06-02      Benjamin Grauer <bensch@orxonox.net>
173        Added Console
174
1752004-05-20      Patrick Boenzli <patrick@orxonox.net>
176        Added the ability to shoot
177
1782004-05-05      Benjamin Grauer <bensch@orxonox.net>
179        Added the GUI.
180
1812004-04-21      Patrik Boenzli <patrick@orxonox.net>
182        Added Makefile to orxonox
183
1842004-04-25      Amir Guindehi <amir@guindehi.ch>
185        Created Project orxonox.
186        Thanks a lot.
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