Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: orxonox.OLD/branches/height_map/src/lib/collision_detection/obb_tree.h @ 6675

Last change on this file since 6675 was 6022, checked in by bensch, 19 years ago

orxonox/trunk: merged the NewModel branche back to the trunk.
merged with command
svn merge branches/newModel/ trunk/ -r 6016:HEAD
no conflicts

File size: 1.2 KB
Line 
1/*!
2 * @file obb_tree.h
3  *  Definition of an obb tree (object oriented Bounding Box)
4
5*/
6
7#ifndef _OBB_TREE_H
8#define _OBB_TREE_H
9
10#include "bv_tree.h"
11#include "model.h"
12#include "material.h"
13
14class Material;
15class OBBTreeNode;
16class PNode;
17
18//! A class for representing an obb tree
19class OBBTree : public BVTree {
20
21  public:
22    OBBTree();
23    OBBTree(int depth, sVec3D *verticesList, const int length);
24    OBBTree(int depth, const modelInfo& modInfo);
25    virtual ~OBBTree();
26    void init();
27
28    virtual void spawnBVTree(int depth, sVec3D *verticesList, const int length);
29    virtual void spawnBVTree(int depth, const modelInfo& modInfo);
30    virtual void flushTree();
31
32    virtual void collideWith(BVTree* tree, WorldEntity* nodeA, WorldEntity* nodeB);
33    virtual void collideWith(WorldEntity* entity1, WorldEntity* entity2);
34
35    virtual void drawBV(int depth, int drawMode) const;
36
37    int getID() { return ++this->id;}
38    inline OBBTreeNode* getRootNode() { return this->rootNode; }
39
40    void debug();
41
42  private:
43    OBBTreeNode*         rootNode;                        //!< reference to the root node of the tree
44    int                  id;
45};
46
47#endif /* _OBB_TREE_H */
Note: See TracBrowser for help on using the repository browser.