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source: orxonox.OLD/branches/mountain_lake/src/lib/network/udp_socket.cc @ 8989

Last change on this file since 8989 was 8362, checked in by bensch, 18 years ago

orxonox/trunk: removed stupid included in base_object.h
this should lead to faster compile-times

File size: 4.9 KB
Line 
1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11### File Specific:
12   main-programmer: Christoph Renner
13   co-programmer:
14*/
15
16#include "udp_socket.h"
17#include "udp_server_socket.h"
18#include "debug.h"
19
20
21void UdpSocket::init( )
22{
23  //TODO setClassId
24  this->serverSocket = NULL;
25  this->socket = NULL;
26  this->packet = NULL;
27}
28
29
30/**
31 * constructor - connects to give host
32 * @param host host
33 * @param port port
34 */
35UdpSocket::UdpSocket( std::string host, int port )
36{
37  init();
38  this->packet = SDLNet_AllocPacket( UDP_PACKET_SIZE );
39
40  assert( this->packet );
41
42  memset( packet->data, 0, UDP_PACKET_SIZE );
43  PRINTF(0)("PACKET DATA: %x\n", packet->data);
44
45  this->connectToServer( host, port );
46}
47
48/**
49 * default constructor. use this one if you want to call connecttoServer
50 */
51UdpSocket::UdpSocket( )
52{
53  this->init();
54  this->packet = SDLNet_AllocPacket( UDP_PACKET_SIZE );
55
56  if ( !packet )
57  {
58    PRINTF(1)("SDLNet_AllocPacket: %s\n", SDLNet_GetError());
59
60    assert( false );
61    bOk = false;
62  }
63
64}
65
66/**
67 * constructor. used by UdpServerSocket
68 * @param serverSocket pointer to serverSocket
69 * @param ip client's ip address
70 * @param userId userid used by serverSocket
71 */
72UdpSocket::UdpSocket( UdpServerSocket * serverSocket, IPaddress ip, int userId )
73{
74  this->init();
75  this->serverSocket = serverSocket;
76  this->userId = userId;
77}
78
79/**
80 * destructor
81 */
82UdpSocket::~UdpSocket( )
83{
84  this->disconnectServer();
85
86  if ( serverSocket )
87    serverSocket->removeUser( userId );
88
89  if ( this->packet )
90    SDLNet_FreePacket( this->packet );
91
92  if ( socket )
93    SDLNet_UDP_Close( socket );
94}
95
96/**
97 * connect to server
98 * @param host host name
99 * @param port port number
100 */
101void UdpSocket::connectToServer( std::string host, int port )
102{
103  assert( serverSocket == NULL );
104
105  IPaddress ip;
106
107  PRINTF(0)("connect to server %s on port %d\n", host.c_str(), port);
108
109  if ( SDLNet_ResolveHost( &ip, host.c_str(), port ) != 0 )
110  {
111    PRINTF(1)("SDLNet_ResolveHost: %s\n", SDLNet_GetError() );
112    bOk = false;
113    return;
114  }
115
116  socket = SDLNet_UDP_Open(0);
117  if ( !socket )
118  {
119    PRINTF(1)("SDLNet_UDP_Open: %s\n", SDLNet_GetError() );
120    bOk = false;
121    return;
122  }
123
124  int channel = SDLNet_UDP_Bind(socket, 1, &ip);
125  if ( channel == -1 )
126  {
127    PRINTF(1)("SDLNet_UDP_Bind: %s\n", SDLNet_GetError());
128    bOk = false;
129    return;
130  }
131}
132
133/**
134 * disconnect from server
135 */
136void UdpSocket::disconnectServer( )
137{
138  PRINTF(0)("disconnect\n");
139  writePacket( NULL, 0 );
140  SDLNet_UDP_Unbind( socket, -1 );
141  SDLNet_UDP_Close( socket );
142  bOk = false;
143  socket = NULL;
144}
145
146/**
147 * send one packet to other host
148 * @param data pointer to data which will be sent
149 * @param length length of data
150 * @return true on success
151 */
152bool UdpSocket::writePacket( byte * data, int length )
153{
154  if ( serverSocket )
155  {
156    NetworkPacket networkPacket;
157    networkPacket.length = length;
158    networkPacket.data = data;
159    if ( !serverSocket->sendPacket( networkPacket, this->userId ) )
160    {
161      bOk = false;
162      return false;
163    }
164    else
165      return true;
166  }
167  else
168  {
169    assert( length <= packet->maxlen );
170
171    memcpy( packet->data, data, length );
172    packet->len = length;
173
174    if ( socket && SDLNet_UDP_Send( socket, 1, packet) == 0 )
175    {
176      PRINTF(1)("SDLNet_UDP_Send: %s\n", SDLNet_GetError());
177      bOk = false;
178      return false;
179    }
180
181    return true;
182  }
183}
184
185/**
186 * recieve one packet from another host
187 * @param data pointer to buffer to copy data into
188 * @param maxLength maximal length of buffer
189 * @return less than 0 on error, number bytes read else
190 */
191int UdpSocket::readPacket( byte * data, int maxLength )
192{
193  assert( maxLength <= UDP_PACKET_SIZE );
194
195  if ( serverSocket )
196  {
197    NetworkPacket networkPacket = serverSocket->getPacket( this->userId );
198
199    if ( networkPacket.length == -1 )
200    {
201      this->disconnectServer();
202      return 0;
203    }
204
205    if ( networkPacket.length > 0 )
206    {
207      assert( maxLength > networkPacket.length );
208
209      memcpy( data, networkPacket.data, networkPacket.length );
210    }
211
212    if ( networkPacket.data )
213    {
214      free( networkPacket.data );
215      networkPacket.data = NULL;
216    }
217
218    return networkPacket.length;
219  }
220  else
221  {
222    int numrecv = SDLNet_UDP_Recv( socket, packet);
223    if ( numrecv > 0)
224    {
225      assert( packet->len <= maxLength );
226
227      if ( packet->len == 0 )
228      {
229        this->disconnectServer();
230        return 0;
231      }
232
233      memcpy( data, packet->data, packet->len );
234      return packet->len;
235    }
236    else if ( numrecv < 0 )
237    {
238      PRINTF(1)("SDLNet_UDP_Recv: %s\n", SDLNet_GetError());
239      bOk = false;
240      return -1;
241    }
242    else
243    {
244      return 0;
245    }
246  }
247
248  return 0;
249}
250
251
252
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