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source: orxonox.OLD/branches/network/src/lib/graphics/render2D/billboard.h @ 6783

Last change on this file since 6783 was 6782, checked in by patrick, 19 years ago

network: little bit more code :D

File size: 875 bytes
Line 
1/*!
2 * @file billboard.h
3 *  Definition of a billboard
4 */
5
6#ifndef _BILLBOARD_H
7#define _BILLBOARD_H
8
9
10#include "element_2d.h"
11
12#include "vector.h"
13
14
15
16class Model;
17class Material;
18class TiXmlElement;
19
20//! A class that enables the
21class Billboard :  public Element2D
22{
23
24  public:
25    Billboard(const TiXmlElement* root = NULL);
26    virtual ~Billboard();
27
28    void init();
29    void loadParams(const TiXmlElement* root);
30
31    void setSize(float sizeX, float sizeY);
32    void setTexture(const char* textureFile);
33    void attachTo(PNode* pnode);
34
35    virtual void tick(float dt);
36    virtual void draw() const;
37
38
39  private:
40    Material*        material;             //!< a material for the Billboard
41    float            rotationSpeed;        //!< Speed of the Rotation.
42
43    PNode*           source;               //!< the source attached to it
44
45};
46
47#endif /* _BILLBOARD_H */
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