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source: orxonox.OLD/branches/network/src/lib/particles/sprite_particles.h @ 6685

Last change on this file since 6685 was 6626, checked in by bensch, 19 years ago

trunk: segfault prevention

File size: 828 bytes
Line 
1/*!
2 * @file sprite_particles.h
3
4*/
5
6#ifndef _SPRITE_PARTICLE_SYSTEM_H
7#define _SPRITE_PARTICLE_SYSTEM_H
8
9#include "particle_system.h"
10#include "material.h"
11
12//! A class to handle ParticleSystems
13class SpriteParticles : public ParticleSystem
14{
15
16public:
17  SpriteParticles(unsigned int maxCount = PARTICLE_DEFAULT_MAX_COUNT);
18  SpriteParticles(const TiXmlElement* root);
19  virtual ~SpriteParticles();
20
21  virtual void loadParams(const TiXmlElement* root);
22
23  void setMaterialTexture(const char* textureFile);
24
25  /** @returns the Material that lies on this particles */
26  inline const Material* getMaterial() const { return &this->material; };
27
28  virtual void draw() const;
29
30private:
31  void init();
32
33private:
34  Material          material;            //!< A Material for all the Particles.
35};
36
37#endif /* _SPRITE_PARTICLE_SYSTEM_H */
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