Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: orxonox.OLD/branches/network/src/world_entities/environments/water.h @ 8184

Last change on this file since 8184 was 7954, checked in by patrick, 18 years ago

trunk: merged the network branche back to trunk.

File size: 2.1 KB
Line 
1/*!
2 * @file water.h
3 *  Definition of the SkyBox, that handles the Display of an atmosphere for orxonox.
4 *
5 * A SkyBox is always centered at the current working Camera, and will only obey the cameras
6 * movment but not its rotation.
7*/
8
9#ifndef _WATER_H
10#define _WATER_H
11
12/* INCLUDES */
13#include "world_entity.h"
14#include "material.h"
15
16
17/* FORWARD DECLARATION */
18class Grid;
19class Shader;
20
21//! A Class to handle a WaterEffects
22class Water : public WorldEntity
23{
24 public:
25   Water(const TiXmlElement* root = NULL);
26   virtual ~Water();
27
28   void loadParams(const TiXmlElement* root);
29
30   void setResolution(unsigned int resX, unsigned int resY);
31   void setSize(float sizeX, float sizeY);
32   void setHeight(float height);
33   void rebuildGrid();
34
35   void wave(float x, float y, float z, float force);
36   inline void wave(Vector pos, float force) { this->wave(pos.x, pos.y, pos.z, force); };
37
38   void draw() const;
39   void tick(float dt);
40   
41   virtual void varChangeHandler( std::list<int> & id );
42
43  private:
44    bool posToGridPoint(float x, float z, unsigned int& row, unsigned int& column);
45
46  private:
47    Grid*           grid;            //!< The water-surface-model to render with
48    float**         velocities;      //!< Velocities.
49    float           viscosity;       //!< Viscosity (bigger more like honey, smaller more like water).
50    float           cohesion;        //!< Cohesion.
51
52    Material        waterMaterial;
53    Shader*         waterShader;
54   
55    float           height;          //!< The hight of the Water
56    int             height_handle;   //!< Handle to notify about changes of height
57
58    unsigned int    resX, resY;      //!< Grid resolution
59    int             resX_handle;     //!< Handle to notify about changes of resX
60    int             resY_handle;     //!< Handle to notify about changes of resY
61    float           sizeX, sizeY;    //!< waters size
62    int             sizeX_handle;    //!< Handle to notify about changes of sizeX
63    int             sizeY_handle;    //!< Handle to notify about changes of sizeY
64
65    float phase;
66};
67
68#endif  /* _WATER_H */
69
70
71
Note: See TracBrowser for help on using the repository browser.