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source: orxonox.OLD/branches/network/src/world_entities/playable.h @ 6368

Last change on this file since 6368 was 6241, checked in by bensch, 19 years ago

trunk: merged the spaceshipcontrol back to the trunk

File size: 1.4 KB
Line 
1
2/*!
3 * @file playable.h
4 * Interface for a basic controllable WorldEntity
5 */
6#ifndef _PLAYABLE_H
7#define _PLAYABLE_H
8
9#include "world_entity.h"
10#include "event.h"
11#include <list>
12
13class Weapon;
14class WeaponManager;
15class Player;
16
17//! Basic controllable WorldEntity
18/**
19 *
20 */
21class Playable : public WorldEntity
22{
23  public:
24    Playable();
25    virtual ~Playable();
26
27    virtual void enter()=0;
28    virtual void leave()=0;
29
30    virtual void addWeapon(Weapon* weapon )  {}//= 0;
31    virtual void removeWeapon(Weapon* weapon) {}//= 0;
32    inline WeaponManager* getWeaponManager() const { return this->weaponMan; };
33
34    bool subscribePlayer(Player* player);
35    bool unsubscribePlayer(Player* player);
36
37    void attachCamera();
38    void detachCamera();
39
40    virtual void process(const Event &event) = 0;
41
42
43
44    /** @return a List of Events in PEV_* sytle */
45    inline const std::list<int>& getEventList() { return this->events; };
46
47  protected:
48    void registerEvent(int eventType);
49    void unregisterEvent(int eventType);
50
51  private:
52    void init();
53
54  private:
55    WeaponManager*        weaponMan;          //!< the weapon manager: managing a list of weapon to wepaon-slot mapping
56    std::list<int>        events;             //!< A list of Events, that are captured for this playable
57
58    Player*               currentPlayer;      //!< The Player currently connected to this Playable (the one that has controll) otherwise NULL
59
60};
61
62#endif /* _PLAYABLE_H */
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