Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: orxonox.OLD/branches/network/src/world_entities/skybox.h @ 6322

Last change on this file since 6322 was 6273, checked in by rennerc, 19 years ago

converter: added functions for strings
network_protocol: length and id are now int
network_game_manager: fixed some more bugs :D
skybox: is loaded on client corectly now :)

File size: 1.6 KB
Line 
1/*!
2 * @file skybox.h
3 *  Definition of the SkyBox, that handles the Display of an atmosphere for orxonox.
4 *
5 * A SkyBox is always centered at the current working Camera, and will only obey the cameras
6 * movment but not its rotation.
7*/
8
9#ifndef _SKYBOX_H
10#define _SKYBOX_H
11
12/* INCLUDES */
13#include "world_entity.h"
14
15/* FORWARD DECLARATION */
16class Material;
17
18//! A Class to handle a SkyBox
19class SkyBox : public WorldEntity
20{
21 public:
22  SkyBox(const char* fileName = NULL);
23  SkyBox(const TiXmlElement* root);
24
25  virtual ~SkyBox();
26
27  void init();
28  void preInit();
29
30  void loadParams(const TiXmlElement* root);
31
32  void postInit();
33
34
35  void setSize(float size);
36  /** assumes jpg as input-format */
37  void setTexture(const char* name) { strncpy(textureName, name, 1024); this->setTextureAndType (name, "jpg"); };
38
39  void setTextureAndType(const char* name, const char* extension);
40  void setTextures(const char* top, const char* bottom, const char* left,
41                   const char* right, const char* front, const char* back);
42
43  virtual void      writeBytes(const byte* data, int length, int sender);
44  virtual int       readBytes(byte* data, int maxLength, int * reciever);
45  virtual void      writeDebug() const;
46  virtual void      readDebug() const;
47
48 private:
49  void rebuild();
50
51  Material**      material;          //!< Materials for the SkyBox. sorted by number (0-5) top, bottom, left, right, front, back
52  float           size;              //!< Size of the SkyBox. This should match the frustum maximum range.
53  char            textureName[1024]; //!< Name of the Texture
54
55};
56
57#endif  /* _SKYBOX_H */
58
59
60
Note: See TracBrowser for help on using the repository browser.