[4597] | 1 | /* |
---|
[1853] | 2 | orxonox - the future of 3D-vertical-scrollers |
---|
| 3 | |
---|
| 4 | Copyright (C) 2004 orx |
---|
| 5 | |
---|
| 6 | This program is free software; you can redistribute it and/or modify |
---|
| 7 | it under the terms of the GNU General Public License as published by |
---|
| 8 | the Free Software Foundation; either version 2, or (at your option) |
---|
| 9 | any later version. |
---|
[1855] | 10 | |
---|
| 11 | ### File Specific: |
---|
[3925] | 12 | main-programmer: Benjamin Grauer |
---|
[1855] | 13 | co-programmer: ... |
---|
[1853] | 14 | */ |
---|
| 15 | |
---|
[5357] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS |
---|
[1853] | 17 | |
---|
[6652] | 18 | #include "dot_particles.h" |
---|
[1853] | 19 | |
---|
[7193] | 20 | #include "util/loading/load_param.h" |
---|
| 21 | #include "util/loading/factory.h" |
---|
[3942] | 22 | #include "material.h" |
---|
[4338] | 23 | #include "state.h" |
---|
[3930] | 24 | |
---|
[9716] | 25 | #include "class_id_DEPRECATED.h" |
---|
[4338] | 26 | |
---|
[9715] | 27 | ObjectListDefinitionID(DotParticles, CL_DOT_PARTICLES); |
---|
[9709] | 28 | CREATE_FACTORY(DotParticles); |
---|
[6621] | 29 | |
---|
[4725] | 30 | |
---|
[3245] | 31 | /** |
---|
[4836] | 32 | * standard constructor |
---|
| 33 | * @param maxCount the Count of particles in the System |
---|
[6652] | 34 | * @param type The Type of the DotParticles |
---|
[3245] | 35 | */ |
---|
[6652] | 36 | DotParticles::DotParticles (unsigned int maxCount) |
---|
[6621] | 37 | : ParticleSystem(maxCount) |
---|
[3365] | 38 | { |
---|
[4602] | 39 | this->init(); |
---|
[3365] | 40 | } |
---|
[1853] | 41 | |
---|
[4677] | 42 | /** |
---|
[5445] | 43 | * @brief creates a Particle System out of a XML-element |
---|
| 44 | * @param root: the XML-element to load from |
---|
[4677] | 45 | */ |
---|
[6652] | 46 | DotParticles::DotParticles(const TiXmlElement* root) |
---|
[4602] | 47 | { |
---|
| 48 | this->init(); |
---|
[6623] | 49 | if (root != NULL) |
---|
| 50 | this->loadParams(root); |
---|
[4602] | 51 | } |
---|
[1853] | 52 | |
---|
[3245] | 53 | /** |
---|
[4836] | 54 | * standard deconstructor |
---|
[3245] | 55 | */ |
---|
[6652] | 56 | DotParticles::~DotParticles() |
---|
[6653] | 57 | { } |
---|
[4123] | 58 | |
---|
[3945] | 59 | /** |
---|
[6652] | 60 | * @brief initializes the DotParticles with default values |
---|
[4602] | 61 | */ |
---|
[6652] | 62 | void DotParticles::init() |
---|
[4602] | 63 | { |
---|
[9686] | 64 | this->registerObject(this, DotParticles::_objectList); |
---|
[4602] | 65 | |
---|
[6626] | 66 | this->material.setDiffuseMap("maps/radial-trans-noise.png"); |
---|
[4602] | 67 | } |
---|
| 68 | |
---|
| 69 | |
---|
| 70 | /** |
---|
| 71 | * loads Parameters from a TiXmlElement |
---|
| 72 | * @param root the XML-element to load from. |
---|
| 73 | */ |
---|
[6652] | 74 | void DotParticles::loadParams(const TiXmlElement* root) |
---|
[4602] | 75 | { |
---|
[6623] | 76 | ParticleSystem::loadParams(root); |
---|
[4602] | 77 | } |
---|
[4727] | 78 | |
---|
[4478] | 79 | /** |
---|
[6621] | 80 | * @brief draws all the Particles of this System |
---|
| 81 | * |
---|
| 82 | * The Cases in this Function all do the same: |
---|
| 83 | * Drawing all the particles with the appropriate Type. |
---|
| 84 | * This is just the fastest Way to do this, but will most likely be changed in the future. |
---|
[4338] | 85 | */ |
---|
[6652] | 86 | void DotParticles::draw() const |
---|
[4338] | 87 | { |
---|
[4176] | 88 | glPushAttrib(GL_ENABLE_BIT); |
---|
[4338] | 89 | |
---|
[6628] | 90 | GLboolean checkLight = false; |
---|
| 91 | glGetBooleanv(GL_LIGHTING, &checkLight); |
---|
[6653] | 92 | if (checkLight == GL_TRUE) |
---|
| 93 | glDisable(GL_LIGHTING); |
---|
| 94 | |
---|
[6621] | 95 | glMatrixMode(GL_MODELVIEW); |
---|
| 96 | glBlendFunc(GL_SRC_ALPHA, GL_DST_ALPHA); |
---|
[4863] | 97 | |
---|
[6652] | 98 | Particle* drawPart = particles; |
---|
[6621] | 99 | //glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
---|
[4338] | 100 | |
---|
[6652] | 101 | glBegin(GL_POINTS); |
---|
[6621] | 102 | while (likely(drawPart != NULL)) |
---|
| 103 | { |
---|
| 104 | glColor4fv(drawPart->color); |
---|
[6652] | 105 | glVertex3f(drawPart->position.x, drawPart->position.y, drawPart->position.z); |
---|
[4338] | 106 | |
---|
[6621] | 107 | drawPart = drawPart->next; |
---|
[4663] | 108 | } |
---|
[6652] | 109 | glEnd(); |
---|
[4176] | 110 | glPopAttrib(); |
---|
[3932] | 111 | } |
---|