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source: orxonox.OLD/branches/osx/src/util/signal_handler.h @ 8258

Last change on this file since 8258 was 8122, checked in by ponder, 18 years ago

Md2loader seems to work

File size: 1.2 KB
Line 
1/*!
2 * @file signalhandler.h
3 * Defines game rules for this game
4 */
5
6#ifndef _SIGNAL_HANDLER_H
7#define _SIGNAL_HANDLER_H
8
9#include <list>
10#include <string>
11
12
13#define GDB_BT_FILE "orxonox.backtrace"
14enum GdbRunType{
15  GDB_RUN_WRITE_TO_FILE = 1,
16  GDB_RUN_IN_FOREGROUND
17};
18
19
20#ifdef __LINUX__
21#include <signal.h>
22
23struct SignalRec
24{
25  int signal;
26  sig_t handler;
27};
28
29
30typedef std::list<SignalRec> SignalRecList;
31
32class SignalHandler
33{
34  private:
35    SignalHandler();
36  public:
37    inline static SignalHandler* getInstance() { if (!SignalHandler::singletonRef) SignalHandler::singletonRef = new SignalHandler();
38      return SignalHandler::singletonRef; }
39
40    void doCatch( std::string appName, GdbRunType type = GDB_RUN_WRITE_TO_FILE );
41    void dontCatch();
42
43  private:
44    static void sigHandler( int sig );
45
46    void catchSignal( int sig );
47    SignalRecList sigRecList;
48
49    static SignalHandler * singletonRef;
50
51    GdbRunType type;
52
53    std::string appName;
54};
55
56#else /* if defined __WIN32__ */
57class SignalHandler
58{
59 public:
60  inline static SignalHandler* getInstance() {};
61  void doCatch( std::string appName, GdbRunType type = GDB_RUN_WRITE_TO_FILE ) {};
62  void dontCatch() {};
63};
64#endif
65
66#endif /* _SIGNAL_HANDLER_H */
67
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