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source: orxonox.OLD/branches/playability.old/src/lib/network/synchronizeable.h @ 10621

Last change on this file since 10621 was 9869, checked in by bensch, 18 years ago

orxonox/trunk: merged the new_class_id branche back to the trunk.
merged with command:
svn merge https://svn.orxonox.net/orxonox/branches/new_class_id trunk -r9683:HEAD
no conflicts… puh..

File size: 3.2 KB
Line 
1/*!
2 * @file synchronizeable.h
3 * @brief interface for all classes that have to be synchronized
4 */
5
6#ifndef _SYNCHRONIZEABLE_H
7#define _SYNCHRONIZEABLE_H
8
9#include "base_object.h"
10
11#include "synchronizeable_var/synchronizeable_var.h"
12#include "synchronizeable_var/synchronizeable_vector.h"
13#include "synchronizeable_var/synchronizeable_quaternion.h"
14#include "synchronizeable_var/synchronizeable_string.h"
15#include "synchronizeable_var/synchronizeable_int.h"
16#include "synchronizeable_var/synchronizeable_float.h"
17#include "synchronizeable_var/synchronizeable_bool.h"
18#include "synchronizeable_var/synchronizeable_uint.h"
19#include "synchronizeable_var/synchronizeable_ip.h"
20
21#include <vector>
22#include <list>
23
24
25struct StateHistoryEntry
26{
27  int             stateId;
28  byte *          data;
29  int             dataLength;
30  std::list<int>  sizeList;
31};
32
33typedef std::list<StateHistoryEntry*> StateHistory;
34
35typedef std::vector<StateHistory> UserStateHistory;
36
37typedef std::vector<SynchronizeableVar*> SyncVarList;
38
39class NetworkStream;
40
41class Synchronizeable : virtual public BaseObject
42{
43  ObjectListDeclaration(Synchronizeable);
44
45  public:
46    Synchronizeable();
47    virtual ~Synchronizeable();
48
49    virtual void varChangeHandler( std::list<int> & id );
50
51    virtual int getStateDiff( int userId, byte* data, int maxLength, int stateId, int fromStateId, int priorityTH );
52    virtual int setStateDiff( int userId, byte* data, int length, int stateId, int fromStateId );
53    virtual void cleanUpUser( int userId );
54    virtual void handleSentState( int userId, int stateId, int fromStateId );
55    virtual void handleRecvState( int userId, int stateId, int fromStateId );
56
57    void registerVar( SynchronizeableVar * var );
58    int registerVarId( SynchronizeableVar * var );
59
60    inline void setUniqueID( int id ){ uniqueID = id; }
61    inline int  getUniqueID() const { return uniqueID; }
62
63    inline int getOwner(){ return owner; }
64    inline void setOwner(int owner){ this->owner = owner; }
65
66    /** @returns true if this Synchronizeable wants to be synchronized over network */
67    inline bool beSynchronized() { return this->bSynchronize; }
68    /** @param bSynchronize sets the Synchronizeable to be sunchronized or not */
69    inline void setSynchronized(bool bSynchronize) { this->bSynchronize = bSynchronize; }
70
71    inline void setNetworkStream(NetworkStream* stream) { this->networkStream = stream; }
72    inline NetworkStream* getNetworkStream() { return this->networkStream; }
73
74
75  protected:
76    NetworkStream*    networkStream;  //!< reference network stream we are connected to
77
78
79  private:
80    int               uniqueID;       //!< unique id assigned to synchronizeable
81    int               mLeafClassId;   //!< store leafClassId to send via states
82    int               owner;          //!< hostId of owner ( 0 if none / server )
83    bool              bSynchronize;   //!< do we need beeing synchronized?
84
85    SyncVarList       syncVarList;    //!< list containing variables to synchronize
86
87    UserStateHistory  sentStates;     //!< store already sent states to create diffs from, offset corresponds to the user id
88    UserStateHistory  recvStates;     //!< store recieved states to apply diffs, offset corresponds to the user id
89
90};
91#endif /* _SYNCHRONIZEABLE_H */
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