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source: orxonox.OLD/branches/playability/src/ai/swarm_attack.cc @ 10619

Last change on this file since 10619 was 10376, checked in by patrick, 18 years ago

merged branche ai to trunk

File size: 1.7 KB
Line 
1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   ### File Specific:
12   main-programmer: Thomas Fahrni
13   co-programmer:
14*/
15#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_AI
16#include "swarm_attack.h"
17#include "ai_module.h"
18#include "attack_module.h"
19
20void SwarmAttack::initialize()
21{
22        std::map<WorldEntity*,AIModule*>::iterator it;
23
24        //load correct ai-module..
25        for (it= members.begin(); it!= members.end(); it++ ){
26                changeAIModule(it, new AttackModule());
27        }
28}
29
30void SwarmAttack::process(float dt)
31{
32        std::map<WorldEntity*,AIModule*>::iterator it;
33
34        Vector sideL=taskRelPos.cross(Vector(0,1,0)).getNormalized();
35        Vector sideR=sideL*-1;
36        Vector posL=Vector(0,0,0);
37        Vector posR=Vector(0,0,0);
38
39        //tell positions to swarm-members...
40        float radius;
41        Vector objectPos=taskRelObject->getAbsCoor();
42
43        for (it=members.begin(); it!= members.end(); it++ ){
44                radius=it->second->getNPCRadius();
45                posR=posR+sideR*radius*1.5;
46                it->second->setDestination(objectPos+taskRelPos+posR);
47                it->second->setDestinationMovement(Vector(0,0,0));
48                it->second->setTarget(taskRelObject);
49                it->second->process(dt);
50                posR=posR+sideR*radius*1.5;
51
52                it++;
53                if(it==members.end())break;
54                radius=it->second->getNPCRadius();
55                posL=posL+sideL*radius*1.5;
56                it->second->setDestination(objectPos+taskRelPos+posL);
57                it->second->setDestinationMovement(Vector(0,0,0));
58                it->second->setTarget(taskRelObject);
59                it->second->process(dt);
60                posL=posL+sideL*radius*1.5;
61        }
62
63        //check time..
64        taskMaxTime-=dt;
65        if(taskMaxTime<0)taskComplete=true;
66}
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