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source: orxonox.OLD/branches/playability/src/lib/collision_detection/bounding_sphere.h @ 10022

Last change on this file since 10022 was 9869, checked in by bensch, 18 years ago

orxonox/trunk: merged the new_class_id branche back to the trunk.
merged with command:
svn merge https://svn.orxonox.net/orxonox/branches/new_class_id trunk -r9683:HEAD
no conflicts… puh..

File size: 529 bytes
Line 
1/*!
2 * @file bounding_sphere.h
3  *  Definition of a bounding sphere
4
5*/
6
7#ifndef _BOUNDING_SPHERE_H
8#define _BOUNDING_SPHERE_H
9
10#include "base_object.h"
11#include "bounding_volume.h"
12
13
14//! A class representing an extended bounding volume tree: an sphere
15class BoundingSphere : public BoundingVolume {
16  ObjectListDeclaration(BoundingSphere);
17
18 public:
19  BoundingSphere();
20  virtual ~BoundingSphere();
21
22  inline const float getRadius () const { return this->radius; }
23
24 private:
25  float radius;
26};
27
28#endif /* _BOUNDING_SPHERE_H */
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