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source: orxonox.OLD/branches/playability/src/lib/collision_detection/obb.h @ 10609

Last change on this file since 10609 was 9869, checked in by bensch, 18 years ago

orxonox/trunk: merged the new_class_id branche back to the trunk.
merged with command:
svn merge https://svn.orxonox.net/orxonox/branches/new_class_id trunk -r9683:HEAD
no conflicts… puh..

File size: 1.1 KB
Line 
1/*!
2 * @file obb.h
3  *  Definition of an OBB (object Oriented Bounding Box)
4
5*/
6
7#ifndef _OBB_H
8#define _OBB_H
9
10#include "base_object.h"
11#include "bounding_volume.h"
12
13template<class T> class tList;
14
15//! A class representing an extended bounding volume tree: an obb tree
16class OBB : public BoundingVolume {
17  ObjectListDeclaration(OBB);
18
19 public:
20  OBB();
21  virtual ~OBB();
22
23
24  inline Vector getAxisX () const { return this->axis[0]; }
25  inline Vector getAxisY () const { return this->axis[1]; }
26  inline Vector getAxisZ () const { return this->axis[2]; }
27
28  inline const float* getHalfLength() const { return this->halfLength; }
29
30  virtual void mergeWith(const BoundingVolume &bv);
31
32  virtual void drawBV(int currentDepth, int drawMode) const;
33
34
35
36 public:
37  Vector           axis[3];                    //!< Axes of oriented box [x,y,z]
38  float            halfLength[3];              //!< Half lengths of the box along the axis
39  float            covarianceMatrix[3][3];     //!< the covariance matrix
40
41  bool             bCollided;                  //!< is true if this obb has collided
42
43};
44
45#endif /* _OBB_H */
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