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source: orxonox.OLD/branches/playability/src/lib/graphics/importer/resource_obj.h @ 10133

Last change on this file since 10133 was 9869, checked in by bensch, 18 years ago

orxonox/trunk: merged the new_class_id branche back to the trunk.
merged with command:
svn merge https://svn.orxonox.net/orxonox/branches/new_class_id trunk -r9683:HEAD
no conflicts… puh..

File size: 1.1 KB
Line 
1/*!
2 * @file resource_obj.h
3 * @brief Contains the ResourceOBJ class, that handles the Resource-specific loading part of the OBJ.
4 *
5 */
6
7#ifndef _RESOURCE_OBJ_H
8#define _RESOURCE_OBJ_H
9
10#include "util/loading/resource.h"
11#include "objModel.h"
12
13class ResourceOBJ : public StaticModel, public Resources::Resource
14{
15public:
16  ResourceOBJ(const std::string& imageName,
17              float scaling = 1.0f,
18              const Resources::KeepLevel& keepLevel = Resources::KeepLevel());
19  static ResourceOBJ createFromString(const std::string& loadString,
20                                      const Resources::KeepLevel& keepLevel = Resources::KeepLevel());
21
22private:
23class OBJResourcePointer : public Resources::StorePointer
24  {
25  public:
26    OBJResourcePointer(const std::string& loadString, const Resources::KeepLevel& keepLevel, const StaticModelData::Pointer& data);
27    inline const StaticModelData::Pointer& ptr() const { return pointer; }
28    virtual bool last() const { return pointer.count() == 1; }
29private:
30    StaticModelData::Pointer pointer;
31  };
32
33private:
34  static Resources::tType<ResourceOBJ> type;
35};
36
37
38#endif /* _RESOURCE_OBJ_H */
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