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source: orxonox.OLD/branches/playability/src/lib/util/loading/factory.cc @ 10132

Last change on this file since 10132 was 9869, checked in by bensch, 18 years ago

orxonox/trunk: merged the new_class_id branche back to the trunk.
merged with command:
svn merge https://svn.orxonox.net/orxonox/branches/new_class_id trunk -r9683:HEAD
no conflicts… puh..

File size: 4.5 KB
Line 
1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   ### File Specific:
12   main-programmer: Christian Meyer
13   co-programmer: Benjamin Grauer
14*/
15#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_LOADING
16
17#include "factory.h"
18#include "debug.h"
19//#include "shell_command.h"
20
21ObjectListDefinition(Factory);
22
23//SHELL_COMMAND(create, Factory, fabricate);
24
25/**
26 * @brief constructor
27 *
28 * set everything to zero and define factoryName
29 */
30Factory::Factory (const ClassID& classID)
31    : _classID(classID)
32{
33  PRINTF(4)("Factory::create(%s::%d)\n", classID.name().c_str(), classID.id());
34  //this->registerObject(this, Factory::_objectList);
35  this->setName(classID.name());
36
37  Factory::_factoryIDMap[classID] = this;
38  Factory::_factoryStringMap[classID.name()] = this;
39}
40
41/** @brief A Map of all Factories ordered by ID. */
42Factory::FactoryIDMap Factory::_factoryIDMap;
43
44/** @brief A Map of all Factories ordered by Name. */
45Factory::FactoryStringMap Factory::_factoryStringMap;
46
47/**
48 * @brief destructor
49 */
50Factory::~Factory ()
51{
52  FactoryIDMap::iterator it = Factory::_factoryIDMap.find(this->_classID);
53  if (it != Factory::_factoryIDMap.end() && (*it).second == this)
54    Factory::_factoryIDMap.erase(it);
55
56  FactoryStringMap::iterator stringIt = Factory::_factoryStringMap.find(this->_classID.name());
57  if (stringIt != Factory::_factoryStringMap.end() && (*stringIt).second == this)
58    Factory::_factoryStringMap.erase(stringIt);
59}
60
61/**
62 * @param classID match a classID with this classID
63 * @returns true on match, false otherwise
64 */
65bool Factory::operator==(int classID) const
66{
67  return (this->_classID == classID);
68}
69
70
71/**
72 * @brief Compares the Factories Name against a given ClassName
73 * @param className the Name of the Class to Query
74 * @returns true on match, false otherwise.
75 */
76bool Factory::operator==(const std::string& className) const
77{
78  return (this->_classID.name() == className);
79}
80
81
82/**
83 * @brief Creates a new Object of type root->Value() (name)
84 * @param root the XML-Root to match for the newly created Object
85 * @returns a new Object of Type root->Value() on match, NULL otherwise
86 */
87BaseObject* Factory::fabricate(const TiXmlElement* root)
88{
89  FactoryStringMap::const_iterator it = Factory::_factoryStringMap.find(root->Value());
90  if (it != Factory::_factoryStringMap.end())
91  {
92    PRINTF(2)("Create a new Object of type %s\n", (*it).second->getCName());
93    return (*it).second->fabricateObject(root);
94  }
95  else
96  {
97    PRINTF(2)("Could not Fabricate an Object of Class '%s'\n", root->Value());
98    return NULL;
99  }
100}
101
102
103/**
104 * @brief Creates a new Object of type className
105 * @param className the ClassName to match for the newly created Object
106 * @returns a new Object of Type className on match, NULL otherwise
107 */
108BaseObject* Factory::fabricate(const std::string& className)
109{
110  FactoryStringMap::const_iterator it = Factory::_factoryStringMap.find(className);
111  if (it != Factory::_factoryStringMap.end())
112  {
113    PRINTF(2)("Create a new Object of type %s\n", (*it).second->getCName());
114    return (*it).second->fabricateObject(NULL);
115  }
116  else
117  {
118    PRINTF(2)("Could not Fabricate an Object of Class '%s'\n", className.c_str());
119    return NULL;
120  }
121}
122
123/**
124 * @brief Creates a new Object of type classID
125 * @param classID the ClassID to match for the newly created Object
126 * @returns a new Object of Type classID on match, NULL otherwise
127 */
128BaseObject* Factory::fabricate(const ClassID& classID)
129{
130  FactoryIDMap::const_iterator it = Factory::_factoryIDMap.find(classID);
131  if (it != Factory::_factoryIDMap.end())
132  {
133    PRINTF(4)("Create a new Object of type %s\n", (*it).second->getCName());
134    return (*it).second->fabricateObject(NULL);
135  }
136  else
137  {
138    PRINTF(2)("Could not Fabricate an Object of ClassID '%d'\n", classID.id());
139    return NULL;
140  }
141}
142
143
144/**
145 * @brief print out some nice litte debug information about the Factory.
146 */
147void Factory::debug() const
148{
149  PRINTF(0)("Factory of class '%s' with ClassID: %d\n", this->_classID.name().c_str(), this->_classID.id());
150}
151
152/**
153 * @brief Prints out some nice Debug information about all factories
154 */
155void Factory::debugAll()
156{
157  PRINTF(0)("Debugging all %d Factories\n", Factory::_factoryStringMap.size());
158  Factory::FactoryStringMap::const_iterator it;
159  for (it = Factory::_factoryStringMap.begin(); it != Factory::_factoryStringMap.end(); ++it)
160    (*it).second->debug();
161}
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