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1 | /*! |
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2 | * @file track.h |
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3 | */ |
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4 | |
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5 | #ifndef _TRACK_H_ |
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6 | #define _TRACK_H_ |
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7 | |
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8 | #include "curve.h" |
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9 | #include "base_object.h" |
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10 | |
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11 | // Forward Definition |
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12 | class PNode; |
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13 | class TiXmlElement; |
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14 | |
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15 | class Track : public BaseObject |
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16 | { |
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17 | ObjectListDeclaration(Track); |
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18 | |
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19 | public: |
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20 | Track(); |
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21 | Track(const TiXmlElement* root); |
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22 | virtual ~Track(); |
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23 | |
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24 | virtual void loadParams(const TiXmlElement* root); |
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25 | void addPoint(float x, float y, float z); |
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26 | void addPointV(Vector newPoint); |
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27 | |
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28 | //void finalize(); |
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29 | inline Vector calcPos() const; |
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30 | inline Vector calcDir() const; |
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31 | void tick(float dt); |
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32 | |
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33 | PNode* getTrackNode(); |
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34 | |
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35 | void drawGraph(float dt) const; |
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36 | |
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37 | //float startingTime; //!< The time at which this Track begins. |
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38 | float duration; //!< The time used to cross this Track (curve). |
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39 | float endTime; //!< The time at which this Track ends. |
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40 | float width; //!< Th width of the Path. This tells the Player(s), how far he(they) can go to the left/right. |
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41 | |
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42 | int nodeCount; //!< The count of points this Track has. |
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43 | Curve* curve; //!< The Curve of this Track |
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44 | |
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45 | private: |
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46 | void init(); |
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47 | |
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48 | |
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49 | private: |
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50 | CurveType curveType; //!< The CurveType the entire TrackSystem will have. |
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51 | float localTime; //!< The time that has been passed since the traveling the Track. |
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52 | PNode* trackNode; //!< The node that is slave to the Track. This node will be moved while update the Track, and must NOT move itself. |
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53 | }; |
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54 | |
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55 | #endif /* _TRACK_H */ |
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