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source: orxonox.OLD/branches/playability/src/world_entities/effects/explosion.h @ 10111

Last change on this file since 10111 was 9869, checked in by bensch, 18 years ago

orxonox/trunk: merged the new_class_id branche back to the trunk.
merged with command:
svn merge https://svn.orxonox.net/orxonox/branches/new_class_id trunk -r9683:HEAD
no conflicts… puh..

File size: 747 bytes
Line 
1/*!
2 * @file explosion.h
3 * @brief a Explosion Projectile
4*/
5
6#ifndef _EXPLOSION_H
7#define _EXPLOSION_H
8
9#include "world_entity.h"
10
11class SpriteParticles;
12class BoxEmitter;
13class FastFactory;
14
15class Explosion : public WorldEntity
16{
17  ObjectListDeclaration(Explosion);
18  public:
19    static void explode (PNode* position, const Vector& size);
20
21    Explosion ();
22    virtual ~Explosion ();
23
24    virtual void activate();
25    virtual void deactivate();
26
27    virtual void tick (float time);
28
29  private:
30    static FastFactory*        fastFactory;
31
32    float                      lifeTime;
33    float                      lifeCycle;
34
35    static SpriteParticles*    explosionParticles;
36    BoxEmitter*                emitter;
37};
38
39#endif /* _EXPLOSION_H */
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